Lost Patrol is a 2-player board game about a group of Space Marine Scouts, lost on a jungle Death World. One player takes the Scouts and the other the Lurkers.
The game was published by Games Workshop and a limited run was released in 2000.
Scout Sniper Rules
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I have always wondered about the origins of the “Lurkers” and their role in the Warhammer 40K Universe. How did you envisage them? And, would you care to elaborate?
The lurkers were based on the old horror movie principle that things are usually scarier if you don’t show them clearly. Having them as barely seen teeth and glowing eyes allows everyone to imagine them as scary in a way that would be far less effective if they were models. I’m sure that they’d be tempted to do models if they ever re-released the game, but I’d personally leave them as counters. In “reality” I always imagined them something like the mirror demons in the Solomon Kane film – emerging from the forest in a flash to grab a victim and disappear again.
They have no impact on the wider 40K universe, being simply an example of the delightful fauna that inhabits Death Worlds
Thank you – and much appreciated!
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