I’ve been playing games my whole life, and when I was a lad there were far fewer game companies and no internet to find those that did exist. Consequently, if you wanted to play a game you often had to make it up yourself. A thousand years later and here I am writing games for a living.
The list of games here is a very long way from all those that I have designed – these are merely the ones that have been published. Publishing is the hardest bit of game design (for me), and you should be aware that every professional designer is likely to have a wealth of unpublished work gathering dust on his shelves. I’ve been lucky enough to play a number of these unpublished works from other designers, and can tell you that what you see is only the tip of a large and impressive iceberg. It’s interesting to speculate about the new technology that is here now and lurking on the horizon, and how much more we will find people self-publishing great games that would never have seen the light of day a decade ago.
I think we live in the Golden Age of Gaming.
I’m waiting to see you update this list a bit, especially with Dreadball. I have to tell you that, at first read this looks like a really slick game. I’ll have to work some play time in, but I think you’ve made a real winner here!
Hi Forest, and thanks.
Just another bit of the site I’ve not got round to finishing! I’m too busy writing more stuff to tell everyone about it. Not sure if that’s good or bad. I’ll be doing some more work on this site over the next few days, so I’ll add this to the list.