And so the craziness that is Kickstarter for DreadBall comes to an end. And what an end!
$728,985 from 2,539 backers.
I just wanted to say thanks to everyone who took part, whether you pledged or not. It’s been great to talk to so may people about the game and the buzz has been really exciting. All that and the game isn’t even out yet!
Also, whilst the cash is great and allows Ronnie to jump straight into production, I am pleased and flattered that so many people got involved because that means there is an instant community the day the game launches. In fact, people have already begun registering URLs for DreadBall, DreadBall leagues, etc. This excitement and this sense of an already growing community of passionate players is the real prize of Kickstarter for a game like DreadBall.
For me, of course, this locks in a load of work to get the teams and MVPs we’ve promised for Season 2 and Ultimate finished off and playtested to within an inch of their lives. The first 4 teams are very well balanced and it’s a high standard to bring everyone else up to. It is, however, the only standard I ever aim for. So over the next few months I’m going to be playing a great deal of DreadBall, tinkering with rules and talking about it here. Now that people have access to the basic rules and that I’ve covered the core concepts, I’ll also be writing posts about some of the details of both design decisions and tactics within the game. I’ve already had a couple of excellent questions which beg an involved reply, so expect some in-depth discussion. As always, your comments and feedback are very helpful, so keep ’em coming 🙂
The end of the DreadBall Kickstarter also gives me a little more time to tidy up round here and answer the stray comments about DKH and Pandora which have been sadly neglected in the furore. I can normally just about keep up with comments, and like to have replied to everything that needs it, but I’ve just been inundated by emails and other comms of late, plus writing stuff for the KS updates, so a few have been missed. Rest assured they are all in a file to be dealt with and are not forgotten. Aiming to catch up within the next 7 days.
So when I said “relax”…