Author Archives: Quirkworthy

Kickstarter Cogitations 6

We continue to have a good number of campaigns on Kickstarter’s tabletop section, and plenty of them are doing very nicely. However, for some reason I’m just not feeling very inspired by the last week’s crop. It’s not that I … Continue reading

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Kickstarter Cogitations 5

It’s nice to see that after a summer break, the numbers for Kickstarter campaigns are right back where they should be. That, plus the reported rise in overall funding total, says that KS is in a healthy place, despite the … Continue reading

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Kickstarter Cogitations 4

This week, I want to talk about just one game: Twilight: 2000. Normally I don’t talk about RPGs much as I haven’t played in years. I still read them though, and back in the day I used to play and … Continue reading

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Kickstarter Cogitations 3

People use the word unique way too often in marketing blurb. It’s not a complicated word to understand, but it’s often used incorrectly. This makes the people using it look sloppy and careless. If you’re writing advertising blurb and you’re … Continue reading

Posted in Kickstarter | Tagged | 10 Comments

Kickstarter Cogitations 2

Starting my thoughts on Kickstarter today with an idea that’s related to one of my old jobs: Editor. Years of being professionally picky makes me very aware of typos in anything I read, and whilst I’m sure I spot stuff … Continue reading

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Kickstarter Cogitations

There’s always something interesting going on in Kickstarter. Sometimes it’s a new trend, other times it’s a specific campaign, and there are always fun new games to look at. It’s a revolving shop window of shiny toys. As my job … Continue reading

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Patreon’s Progress

I just posted another article to my Game Design Mastery Patreon, and I thought that I’d talk about a few lessons from the first however long it’s been. 6 weeks? Something like that. Overall it’s been great, though it’s not … Continue reading

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Lots of Games for Cheap

One of the heartening things that this year’s many and varied calamities has brought up has been a series of generous offers from creators in a wide variety of media. The latest one I’ve stumbled across is gaming related, which … Continue reading

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How is Gaming Weathering the Storm?

When I worked for Games Workshop, the bosses used to say that the toy and game industry was especially robust when it came to surviving recessions; last in, first out. So what about pandemics? With most bricks and mortar game … Continue reading

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It’s Alive!

Turns out all I needed was a dark castle, lots of lightning, and a crowd of peasants with pitchforks and fiery brands. Just apply the electrodes, and Voila! It’s alive! By which I mean, the Game Design Mastery Patreon is … Continue reading

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