Category Archives: God of Battles

First of Many

It’s been a very God of Battles couple of days. Foundry’s open days were lots of fun and we played numerous games of GoB with both veteran and neophyte players. In fact, it was so much fun that I suggested … Continue reading

Posted in God of Battles | 8 Comments

God of Battles Designer’s Notes: What’s the Difference?

This article is sparked by a response to a comment Minitrol made on another GoB article. Rather than try to fit this whole ramble in the comments I thought I’d give myself a little more space, and make it easier for other … Continue reading

Posted in God of Battles | 26 Comments

God of Battles Available Now!

Foundry have added God of Battles to their website, so if you want to grab a copy now you can! I’ll be posting some more articles on various aspects of the game design over the next few days. As ever, … Continue reading

Posted in God of Battles | 2 Comments

God of Battles Designer’s Notes: Formed and Loose

One of the core concepts for God of Battles is that all units fall into one of two broad types: Formed and Loose. Formed units are the sort of regiment you’ve seen in Kings of War, Warhammer or any other … Continue reading

Posted in God of Battles | 15 Comments

A Quick One

I was going to write some more about God of Battles, the design philosophy behind it, rule specifics, and so on. Rather than just ploughing on regardless like normal, I thought this time I’d ask if anyone had anything particular … Continue reading

Posted in God of Battles | 29 Comments

God of Battles Designer’s Notes: Which Armies to Include?

Well I could just list what’s in the book, but you know I won’t do that. Instead, before I get to the details of each individual army, I’d like to talk a bit about the overall philosophy I adopted for … Continue reading

Posted in God of Battles | 21 Comments

God of Battles Designer’s Notes: Picking An Army

The GoB rule book includes 10 full army lists to choose from. In fact, that’s the bulk of the page count. These lists are a mixture of the familiar and the unusual with some features common to most wargame rules … Continue reading

Posted in God of Battles | 22 Comments

The Post of Christmas Yet To Come

Yesterday should have been an army building post, and I bumped it in favour of the GoB announcement because that underpins a lot of what I want to say about the army. Now I can talk about it properly, I’m … Continue reading

Posted in God of Battles, Random Thoughts | Leave a comment

God of Battles Official Release Date!

Like it says in the title, God of Battles finally has a date set for its official release: the 1st of March 2013. A handful of copies have snuck out already, and there’s even a review of the book online (though … Continue reading

Posted in God of Battles | 22 Comments

Even Slower Boat Than Usual

Those of you who subscribe to the Foundry newsletter will know that things are changing there, with all sorts of things being reorganised. I mention this because they are the publishers of my long awaited (by me) fantasy tabletop rules: … Continue reading

Posted in God of Battles | 20 Comments