My head feels like it has something in it to express, though I am not sure what that may be. Possibly it’s just full of things and needs a release valve. So excuse me while I unload some of the accumulated gubbins.
It’s been a busy weekend gaming with a friend visiting from out of town. He’s been putting up with my experimental game designs for years, and we used to play every week. Since his work relocated him to another town our gaming sessions have become rather rarer, though perhaps even more fun for all that. So whilst he was down we have been catching up and alternating between playing the old favourites and trying out some of my latest work.
By “old favourites” I mean things like Nuclear War, Lost Cities and Naval War – none of which require so much brain that you can’t chat while you obliterate each other (and curse the Dark Hand of Reiner). We also had a long discussion about Dropzone Commander which I have got and read most of, but haven’t played yet. I’ll be doing a series of articles about that soon enough, and it was interesting to go through the rules with him to see what his reaction was. Of course, we also tried our hand at some unpublished stuff, including the latest project that shall not be spoken of. As has so often been the way, we ended up playing a game where everything was pretending to be something else because the models simply don’t exist yet. It does keep the imagination exercised though 🙂
Speaking of imagination, I’m looking at painting again, partly because of DzC, but mainly for a fantasy army. As many of you will know, I haven’t painted in years and so the notion of me painting an army is not to be taken with anything other than a large sack of salt. Still, the intention has to be the first step. I’ve also been sorting through stacks of stuff and need to put a bunch of things on Ebay to clear some room (probably for more toys). Considering what was worth keeping and what I was ever going to use was the main driver to actually make something out of the bits I’ve been collecting for army X or army Y over the years.
Painting has always been a problem as I don’t like the results when I paint fast, but don’t get much done when I paint well. I have painted quite a few armies over the years, though never as many as I wanted to, so I know I can do it if I put my mind to it. What I need to do is devise a process for painting which produces acceptable results in a realistic time. The Holy Grail of army painting, if you will. Of course, what constitutes an acceptable quality and a reasonable speed depend on who you ask, and I’ve not really decided myself. I’ll know it when I see it though.
There’s more rolling round among my little grey cells, DreadBall included, but I’ll spare you for now. There’s loads of real work to be doing, and I’ve got another meeting first thing tomorrow so I should make sure I’m ready for that.
One last thought before I go. Are people looking forward to Christmas? For me it’s generally a huge time sink which threatens deadlines, but that’s probably just being a freelancer. Or Scrooge. I forget. Will you get lots of cool toys and play fun games? Is it a season to be jolly?