Played Lost Patrol for the first time in many years and was pleasantly surprised by how well it’s held up. I was, effectively, coming at it almost fresh as I couldn’t remember much about the rules themselves. There was one detail I think it’s worth creating a FAQ for, but other than that (and it was a tactical detail rather than a problem) I thought it was clearly written.
Tinpot and I played twice, swapping sides as intended in the design. Neither of us managed to get off the Death World, but that was always the most likely result. Next time though, next time…
It’s funny coming back to something after so long. I can see a few things I might do differently now, though in the main it’s a game I’m rather proud of. Someone was telling me the other day that I have a signature style to my designs (simple mechanics that hide a great deal of tactical depth and replayability). I think this is a good example of that, even though it’s old.
It’s a shame that it’s out of print, but there’s not a lot I can do about that. Even so, I think I might post up a few articles about it. There are the possibilities if offers for small painting projects, and then there are the expanded rules I have in mind. It’ll amuse me if nothing else 🙂