After some discussion on the original thread and another game myself last night, I’ve made a few small changes to the Zees. Much of this is slight wording changes and clarifications for specific instances which have been brought up here – so the Beta’s doing its job 😉
The more dramatic change is that I’m limiting the range of passing off the blame to 3 hexes. This makes a bit more visual sense and mitigates probably the major abuse of this which is a permanent camp on the entry hex.
We’ve had a couple of highly entertaining sounding games reported and hopefully you guys will be able to get some more in soon. It’s always nice to hear that they’re working!
Please post any new comments on the Zees to this thread.