I’ll just leave this here…
1) different floor layout
2) Ref / gun turrets OR models for goals maybe?
different heights= partial and full visual blocking for passes?
They shift every rush (there is one right in front of a goal)
Deff. better board for slower teams but may also make it even easier for faster teams to get around…
PS: Damn you Thornton!!!!
There are, indeed, D8s in this photo. There are also D6s. DBX only uses one kind of dice. Discuss…
I was hoping for d8s to grow the differentiation between models, DB123 with few exceptions only has 3 levels of each stat (crap 5+, ok 4+ and decent 3+). Unfortunately, with hexes being retained for the DBX board, and only one type of dice, I can’t see a d8 replacing the d6 for such an important mechanic like scattering the ball.
There is a really, really good clue on this photo, though I’m not sure whether it’s only a clue because I know the answer.
It would be D8, the paper on the left shows a 6+ on one of the stats. No way to get higher than 6 on a d6.
Or it could be consistency of nomenclature.
The direction indicator in the centre of the pitch lends itself to a d6 mechanic… but again that isn’t to say that results of 7/8 on a d8 don’t have another effect of the ball… maybe 7 and 8, the ball explodes (tying in with a comment below)…
Damn it… double guessing myself… nope… I’m still going with d6s, no wait, d8s. Or is it d6s? Damn you Jake Thornton.
I think it might be related to the placement of the obstacles/goals. The pitch seems to be 15 hexes wide. 2D8-1 = a range of 1 to 15. Of course this actually ends up with a bellcurve but still.
interisting. jake, you do realise that that printed card is mostly readable? seems like there will be new cards like the DZ cards with an “active” and “passive” ability, including cards that attack a player. very interesting.
also the convicts sheet is decipherable. 2 types of strikers?
also I really love the idea of explosive collars. Has a wonderful 80s sci-fi ring to it
Yes, I know it’s readable. I left the picture big for those who were interested in squinting at the details. You know who you are 😉
I have no idea what you are talking about…
None of this was staged for the photo, this is just a shot of the middle of a game we played this morning at the point I remembered to take it. However, for all those scrutinising the enlarged picture (I left it big for you to explore) note that this includes proxies, mockups and all sorts of stand-ins. Not everything is what it appears to be…
…but some things are 😉
Giant elves, Martians, ultimate decks multi bonus cards like deadzone, item crates…..and what is in that bag tucked under the roster sheet?
Sponsored by sports direct?!!
In the bag: mainly KOW Elves, a harpy, and an Abyssal Dwarf head IIRC.
Looks great, & it looks like exactly what I wanted DBX to be. I wanted it to be to Dreadball what Dungeon Bowl (which I loved) was for Blood Bowl (which I also loved). A new, variable setting for the same great game. Love it!
So smaller pitch, obstacles and looks like 4 players to a side.
That may very well be true, but I couldn’t possibly comment. As a mere observation, there are 10 players in the pitch in the photo. Plus one player has died.
I count 11 players on the pitch 😉
(1 Z´zor Guard, 2 Human Guards, 1, Human Jack, 1 Human Striker, 1 Human unknown, [hiding behind the orange and blue pillar in the right], 2 Orx Guards, 2 Goblin Jacks and 1 knocked down unknown player [probably also a Z´zor]).
And I really like the models for the strike targets / goals (whatever they are called).
Any chance they can be purchased in the future?
Well spotted! I’d not noticed that chap lurking behind the pillar.
The models for the Strike hexes will be in DBX.
Ooooo!! Explosive Collars.
And they’re not the only thing that goes boom 😉
So, exploding boxes? 😉
My guess you can open the boxes on the pitch an find something (more or less) useful like a piece of armor, a fancy piece of technology that will affect you or an opponent, some contraband you can sell for some extra cash or the box just goes boom 😉
Pingback: Foto de partida de prueba de DreadBall Xtreme | DreadBall.es
ok, i am officially excited. i was actually worried that the game may have a bunch of new stuff that slowed it down to a crawl, but this (at jpg glance) looks like it will be tight and fun! i will *not* be missing this kickstarter! Rock on, sir. Rock on.
Hello Jake…DZX looks cool, but just a pester from teh Deadzone side of things…please see the FAQ thread (FAQ not updated since November) and also comments on Code 13 missions. DZ players looking for some love!
DBX, I mean. And not De Bellis X…oh never mind.
Has anyone noticed the boxes off the pitch? Possibly people being slammed into them?
Also look at the open box and the lid on the side, something special inside boxes? Weapons? Extra stats?
Also the ‘turrets’ could be a new ball launcher?
There are also some type of tokens? Anyone see them clearer than me?
Is this going to be a kickstarter project?
Sure is. See the next post.
Pingback: Dreadball Xtreme playtest shot leaked | The Forward Observer | Wargaming News
D8 for 50/50 chance of collars detonating on a 4+?
Fill in your details below or click an icon to log in:
You are commenting using your WordPress.com account. ( Log Out / Change )
You are commenting using your Twitter account. ( Log Out / Change )
You are commenting using your Facebook account. ( Log Out / Change )
You are commenting using your Google+ account. ( Log Out / Change )
Connecting to %s
Notify me of new comments via email.
Notify me of new posts via email.
Join 798 other followers