-
Join 716 other subscribers
Recent Comments
Meredith Owens on Game Design: Double Visio… Stephen Holmes on Design Theory: Murder Your… Stephen Holmes on Design Theory: Why Points Syst… Stephen Holmes on Design Theory: Why Points Syst… Stephen Holmes on Design Theory: The Art of the… I’m looking for…
Quirkworthy Archives
Post Categories
Category Archives: World-Building
World-Building: A Vast Zooniverse
As Douglas Adams tells us in The Hitchhiker’s Guide to the Galaxy: “Space is big. Really big. You just won’t believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it’s a long way down the road … Continue reading
Posted in World-Building
Leave a comment
World-Building: Be Consistent
This is the first article of a several-part series on different aspects of a core world-building topic: consistency. The basic message is very simple: your world must be internally consistent. Doesn’t matter if it’s science fiction or fantasy, and it … Continue reading
Posted in World-Building
2 Comments
World-Building: What Not To Tell Them
Today I’ve got a couple of things to talk about. The first is a change in the two projects I’m focussing on at the moment. I’m putting Project Shuriken to one side for a little while. This is simply a … Continue reading
Posted in World-Building
2 Comments
World-Building: It’s the Little Things
One of the things that varies between the Primary and Secondary World-Building (PWB/SWB) tasks I described earlier is the importance of details. This is due to the way in which we experience reality ourselves: in those details. You absolutely do … Continue reading
Posted in World-Building
4 Comments
World-Building: Mind the Gap
There is a Gap between what you know about the world you build, and what your audience knows about it. You know this already. After all, it’s obvious. What may be less obvious is why this Gap is so important, … Continue reading
Posted in World-Building
3 Comments
World-Building: The Story Harvest
This is the idea of going through the closest real-world analogue(s) to the world you are building and collecting as many cool images, quotes, events, anecdotes, sayings, and stories as you can find. Focus on details that make the people … Continue reading
Posted in World-Building
6 Comments
World-Building: Size Isn’t Anything
Other than bigger worlds needing more work, size alone should not be a concern for world-builders. A world can be as small or as large as you like. The only really important thing about size is that it is the … Continue reading
Posted in Random Thoughts, World-Building
Leave a comment