DreadBall Tentacle Time

As we all know, you can’t have too many tentacles.

This is another of the pre-production models I’ve ended up with, and he’s a striking fellow indeed.

This early test shot does need a bit of a clean up, but I’m sure you can see past all that. As with all these pictures, they’re larger than the model itself who stands about 44mm to the top of his right shoulder pad (which is higher than his head).

Enjoy πŸ™‚

tentacle front

tentacle face

 

tentacle top

tentacle back

 

 

tentacle low

tentacle right

This entry was posted in DreadBall - The Futuristic Sports Game. Bookmark the permalink.

11 Responses to DreadBall Tentacle Time

  1. hephesto says:

    Wow, everyhting I had hope for and more. Can’t wait to see how the rest of the race’s team will end up looking (and playing for that matter)!

  2. fiendil says:

    Shut up and take my money!

  3. Reminds me of Davy Jones from PotC πŸ™‚

  4. killaminis says:

    Another fine model… sure wished the armor didn’t come off as Generic but that’s ok. It will just force me to paint it with some extreme blending.

    • Quirkworthy says:

      DB armour has to conform to all sorts of restrictions which makes it functional rather than decorative. However, there’s nothing to stop you painting sponsor’s logos across it πŸ˜‰

  5. D. Randolph says:

    I don’t even play dreadball and I want one (several?) of these!

    Actual, the real question is: why am I not playing this game?

  6. Pingback: DreadBall Playtest Day |

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s