Well the Mars Attacks Kickstarter is finished, and what a finish it was. After the reverses and turbulence of the penultimate week the last few days saw a dramatic turnaround and a big rush to the end. Thanks to all of you that pledged your support for the range. You’ve added loads of exciting goodies for me to write rules for and I’m sure that the game you get in the end will be far more entertaining as a result of the extra options 😉
I’m just reworking the card deck to incorporate a better balance of events, bonuses and other cards. It’s doing quite a lot in the game so deserves a fair amount of attention. This iteration will probably be the basis for the final version. At least, that’s how it feels.
I think the core rules are almost nailed down too. Playtest will doubtless reveal a few clarifications to add and some tweaks perhaps, but the bulk is solid.
All of which means that I can soon move on to getting to grips with the many additions the Kickstarter generated: Novas Vira, giant robots, mutated insects, stealth marines, science division, and loads more heroes among others. And, while I’m writing the rules for all these and getting some proxies on the tabletop to test things out, the Mantic team are turning the concepts into reality. It’s exciting stuff and all thanks to you guys. Can’t wait to see the final result on the table.
Im looking forward to MA in its own right, but as I am reading my PDF of the Deadzone rules at the moment I am particularly interested in how the various Martians and their bugs, ‘bots will translate into that setting. Particularly the Stealth Martian 🙂
Will the Tiger Corps and those alien bounty hunters be making the jump to Deadzone too? I really hope so.
I’ve not yet sat down with Mantic and gone through what the full plan was regarding Martians in DZ. We’ll have to wait and see what they say when the shell-shock wears off 😉
With the miniatures and the deck of Deadzone cards due to be produced one way or another, Im sure that it will all work out favourably.
I look forward to the day that my miniature Martian-in-human clothing uses its faux-feminine wiles to sidle up to a Stage 1 Plague and subsequently blows its brains out 😀
It’ll happen 🙂
I’m also looking forward to seeing DZ on the table and after seeing Thor 2 I would love to see in DZ: Point singularity grenades, laser lances and berserker capsules that transform ordinary soldiers into unstoppable juggernauts for a time. Seriously Jake, go see this movie if only to get more inspiration for new DZ toys! Oh yeah, it’s pretty good too. 😉
Singularity grenades? That’s crazy talk!
I’ll take a crate of those, they sound fun.
According to Mantic on the KS both the Tiger Corp. and the Corvus mercs get inclusion in the faction deck, very cool.
I joined the KS for MA but I’m now going to end up a DB and DZ player too. I’m also now looking at zombie models too of course. Shame I couldn’t afford to do the Aliens Vs Predators miniature game on KS too but I think I have enough going on for now.
Sounds like you’re going to be very busy!
I’m studying for an honours degree too (Design). Just as well the posting of the KS is August next year, just in time for my summer hols……. oh yeah, I got a plastic mountain to paint.
I actually did the MA kick starter for DZ. So I’m dying to know if mini troopers or the translucent science div will be playable in their own right.as selectable troops, or if they will represent effects only.
The Masters Of Science (translucent science div) seem to be a special science div unit going by the hints we have so far. I would expect them to have an inactive and active state, represented by using normal models for inactive and the green ones for active (whatever that does). They did also say that ALL the Martian models would be in the DZ deck and ALL the humans, including mercs and Tiger Corp would be in the human DZ deck. Sounds great and I hope that does turn out to be the case.
As for mini-troops ….. hmm, I do like the idea that if they avoided getting stamped on that they might would still be playable. Even just to try and escape the battlefield to deny a victory point to the enemy would be fun.
I expect your right on the Masters of Science.
I’m hoping the mini troopers can be taken from the start, A unit of shrink ray survivors becoming infiltrators hoping to find a “cure”.
I’ve not got to the final rules for shrink rays, but the idea of little guys deploying sounds amusing 🙂
Will we be receiving new scenarios soon?
Working on that.
Glad to hear that the cards are getting some love now that some of the other rules are in place. We’ve played the alpha rules plenty over the last few weeks even trying a couple of 2×4 games but it’s the repetition in some of the cards that have been the aspect that lets things down, particularly for longer more drawn out games and when you’ve played a dozen or so times. Would there be an option of having more cards in the game altogether or having blank cards so we could invent our own? Perhaps that’s more for Mantic?