I know that the Kickstarter backers have their pledge manager available for Dungeon Saga, and I’ve heard a few questions about the game based on this.
As I don’t know what you don’t know (and want to know to inform your purchases), I thought I’d post this up as a space for you to ask questions.
At some point soon the rules will go out to you guys again. That’s currently just waiting for some reworking of the layout. It’s silly to show you something we know needs changing, so we’re making some corrections first. So, the rules are coming.
I am planning to do a series of short articles talking about individual heroes and other models in the range as a starting point for discussing their tactics as well as their appearance. I’m just waiting for the photos.
One thing I do remember being asked about was acrylic counters. How many wound and pile of bones counters do you need?
POBs are the easier one as there are 24 in the box. The most a single adventure starts with is 20 (at present – further playtesting may tweak this slightly). That leaves a few for Skeletons to get boned before more are raised. So you need that many.
Wounds are slightly trickier to work out. The Heroes have 5 each, but in all but one case the game is over if a single Hero takes 5. So, the most they will ever need is 4 Heroes x 4 wounds = 16. However, the other side may need them too, and here’s where it gets more vague. It depends on who you are fighting as to how many wounds they may need. Normal skellies don’t use them, nor do small zombies. Zombie Trolls do, as do some of the other (non-undead) races. It also depends on what you’re playing: pre-written adventures or some of your own devising. Personally, I’d say that 20 would probably be as many as you’d ever need in all but the most insane of home-brewed madness. You could probably get away with a dozen most of the time as it’s unusual for non-Heroes that get wounded to stick around long, so there are seldom lots of wounded individuals around at a time. Wounds on Heroes tend to concentrate on one or two of them rather than spreading evenly across the group – again reducing the likely number you’d need. It’s not an exact science though and these comments are obviously based on my experience and could vary with your group, depending on your play styles. As the pirates say: not so much rules as guidelines…
If you’ve got any specific queries then please ask. I’ll either know the answer or the person to prod for one.
Oh – one final thought. I have no idea what the pledge manager actually looks like or how it works because I haven’t seen it. All I can help with is content-based questions. If it’s technical stuff about what happens when I click this then you’re better off talking to Mantic customer services direct.