Seems I’m up to my ears in secret projects at the moment.
For example, I spent yesterday in a very enjoyable meeting (which for me often includes playing games) with the owner of a company you’ll all know, about a game which isn’t yet public. That’s one of several projects I’m working on that dare not speak their names out loud, at least not yet. The contrast between now and the later stage (when everyone on the planet will need to be personally buttonholed and indoctrinated into the life-saving wonderfulness of the product) always makes me smile.
Apparently these particular beans are going to be spilled at Essen Spiel, in about a month, so that’s not too long to wait. Some of the other ones will have to wait till next year… maybe… or perhaps even later. A few will doubtless never make it to the public eye at all, and they’re even odder.
Sometimes this makes me feel really detached from the world of Facebook and forums I watch roll by. I know it’s the same for other writers and designers. By the time something you’ve worked on it in the hands of the people it was made for, you’ve almost forgotten what it was all about.
I wonder if this is the way spies feel, carefully guarding all manner of things that supposedly must be secret, but which really want to be out there in the world.