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Category Archives: Game Design Theory
All Day Talking
Well I just got back from the Mantic open day where I had a jolly time. Lots of excited and enthusiastic folk, which is always nice to see. Ronnie and I gave a seminar/talk/Q&A/general waffle this morning about Dwarf King’s … Continue reading
Posted in Dwarf King's Hold, Events, Game Design Theory
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Q-Con
The nice chaps at Q-Con in Belfast have invited me over as a guest, which is rather jolly. Do pop in if you get a chance, as it promises to be a fun time all round. I’ll be runing a … Continue reading
Posted in Dwarf King's Hold, Events, Game Design Theory
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Scenario Design
Just added a page on the topic of scenario balance.
Posted in Game Design Theory
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Design Theory: The Art of the Original
I’ve been chatting on FrontlineGamer’s blog about some mudslinging that’s been going on about a new game, and it brings up the old chestnut about whether you can copyright game mechanics or not. That and the related notion that there’s … Continue reading
Posted in Game Design Theory
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