A Bigger Mars Attacks!

By now, I’m guessing that most of you will have seen this:

Ack ack ack

This was a first go at a test model for the Martians. I don’t know quite why, but the clear dome looks endlessly cool on a model. At least, it does to me. The only place I can think of in the wargaming world that did this before en masse was Bob Naismith’s old Cobalt Marines, and I only ever saw them in pictures. Looked fun though.

The model has since been tweaked to get to the following 3D render.

Martian pose 1 stl render

The main differences are that the revised version is a bit less delicate. The first one is really lovely, but I’m not sure how much handling it would cope with. The revisions make it a bit more practical for the gaming table and also add more detail, mainly to the face. It’s hard to compare a grey render to a painted model though. Trust me. It’s for the best 😉

As you can see, we’re going for a bit bigger than the 15mm we originally discussed for this project. Well, maybe you can’t see as there are no size comparisons. Either way, you can take my word for it. These aren’t 15mils.

This entry was posted in Mars Attacks!. Bookmark the permalink.

36 Responses to A Bigger Mars Attacks!

  1. moocifer says:

    I’ll be keen to see what rules you come up with, but as for the models .. I don’t like them at all.

    • Quirkworthy says:

      They’re pretty faithful to the card art, which is what the license is based on. Being a license you don’t really have much wriggle room in the visual sense. I think they do a grand job of being Mars Attacks Martians. However, that won’t suit everyone’s taste.

      The rules are awesome. Naturally 😉

  2. Jake says:

    Love them. I hope the box is good value when it comes out as it has a lot to compete with for in the ‘beer and pretzels’ game market. I am looking to make this my new one as not many people play LOTR anymore. *Fingers crossed*

    • Quirkworthy says:

      I don’t know the final contents yet, and I don’t know what you rate as good value. However, value for money is a core aim of Mantic in general, and I don’t see why this would be any different from all the rest of their stuff. I will, as ever, be trying to squeeze in a load of replayability into this so you get as many hours of fun out of it as possible.

  3. Ben says:

    I understand why you can’t game with it but I like the original mini. I’ve a fondness for 50’s Weird Science-style sci-fi and that mini could be the basis of a nice diorama.

    • Quirkworthy says:

      I don’t think there is really much difference, in reality. I’ve found that for me at least, grey renders always look blobby compared to the final result when you have it in front of you. Not sure why that would be. Things like the Enforcers, for example, are far finer in the flesh than they look on screen.

  4. Mark Thompson says:

    They looked awesome at Gen Con… I was really impressed!

  5. Andrew says:

    It’s the bubble helmet that really sells the model for me. My only concern is how they will attach to the rest of the model. Back in a day, I had a few Airfix models that ended up with ‘steamy’ windows due to issues with glue.

    If it can slot into place it shouldn’t be too bad. I guess I’ll just have to buy some extras that I can experiment on first.

  6. Philip says:

    Is there any hope that the helmet can be “Vac-Formed”. This would realy make the head clear and cool.
    p.s. for attaching any clear parts use PVA

    • Quirkworthy says:

      Last I heard they were exploring the different options for both the model and dome. There are pros and cons for the different options. Some are easier to assemble, while others might have slightly sharper detail. It’s always this sort of balancing act.

  7. ph3brickid says:

    Wow, I was impressed with the detail when I saw the pics on BoW the other day and I thought they were 28mm! I’m really impressed with how much detail they’ve got on such a small mini.
    Judging by the size of the fig in pictures of the display cabinet from gencon I’d guess it’s more like 20mm-ish? Though its hard to tell when it’s next to the three ups. 😉

    • Quirkworthy says:

      They are 28-30mm size. Not sure exactly what the final height will be to the last mil.

      • ph3brickid says:

        Gah! The 3-ups foiled me! 😉

        Glad to hear they’re approximately 28mm as that is by far my favourite scale for detail and ease of painting vs not be too expensive to have armies of them.

        I think mars attacks needs to be added to my love film ‘high priority’ list. 🙂

      • Chris says:

        I’m a bit confused… I *thought* the game was going to be a 28mm/30mm game, and the GenCon preview seemed to confirm that. Now I am reading 15mm, 20mm and 3-ups – and I am a bit disappointed: the detail on these models just begs for 28mm+

        I was super stoked when I first heard about the game, but if it’s 15/20mm I probably wont even give it a try… those scales are not fun to paint at all. 😦

        • Quirkworthy says:

          The Mars Attacks game was originally going to be in 15mm, but is now going to be in 28/32mm (or whatever the cool kids are calling that scale these days).

          The only mention of 3-ups that I’ve noticed was in reference to an old Kings of War model that the test of the Martian was standing next to. Nothing to do with the MA project itself. Also, the function of 3-ups is to produce a large model to be pantographed down into a steel mould for plastic manufacture. It is part of a manufacturing process that is entirely scale agnostic. It’s done the same whether you are working in 6 mil or 54.

        • cbag says:

          Excellent! Thank you for clearing that up. 🙂

          Shall I give you my money now? Or wait until October?

  8. just wondering, what other factions will be in the game besides the martians and army men?

    • Quirkworthy says:

      There are several other factions including Novas Virae (which I always spell wrong) and the Martian Science Division. Actually, there are a bunch more factions who could turn up, it really just depends on how well it goes.

  9. Ok. I asked because the hosts of the d6 generation podcast have a theory that a game only becomes playable/popular when there are at least 4 factions. do you find this is true when you’re designing a game system?

    • Quirkworthy says:

      I’ve heard that theory from a few sources, but then I’ve also played a great many really good historical games where there were only 2 sides. You can’t really add Japanese or Russians to a Battle of the Bulge game. Even the Brits only turn up right at the end.

      It’s a good topic for a much longer post.

      • Rob says:

        Jake, I would be interested to hear your thoughts on this especially as there have been a few concerns raised at my local club about there only being two factions.

        • Quirkworthy says:

          There are a lot more than 2 factions in the background and we’ll be using as many as we get a chance to develop. It makes sense to start with the iconic Martian invaders and US Army, but that’s just the beginning. The Novas Vira are important influences in the backstory we’ve developed, so they should come along pretty soon, and the Martians are not nearly as homogenous as you might at first imagine. There are power struggles going on within the MArtian political structure which ends up with several groups (with rather different kit) fighting against each other as well as the Earthlings.

          Like I said above, it really only depends on how well the Kickstarter goes.

  10. Rwwin says:

    The now out of production Karman Yets from AT-43 had a well done bubble helmet.

  11. Rwwin says:

    Oh, and the “Invasion From Outer Space” aliens from Flying Frog do as well.

  12. Craig Johnson says:

    Take my money now

  13. The Martian was a blast to paint. This is the first I’ve seen of the tweaks, can’t say I like them – the skinny arms and legs are what gave the first model its character (and were plenty robust). The only real weak part was the neck. I’ll reserve judgement on the head modifications till I get a brush to it… That head dome needs to be rounder, too I think…

    • Quirkworthy says:

      These are still WIP, and as I said above what they actually look like in the real world always seems to be very different from the renders.

      One thing I have noticed is that if you take the picture into Photoshop or Gimp and replace the dark grey background with white they look much thinner limbed.

      • Aha. Score one for optical illusion shennaniganery. One thing that does particularly concern me is the helmet; when you have a rim like that (the sharp change in angle on the dome) you get a ‘line’ effect where the material refracts. The render is set not to refract (or indeed from the looks of it include the inner surface of the dome). Both things that absolutely need to be borne in mind before it goes to production. The thicker the piece, the greater the total distortion. The helmet I made is out of sheet acetate, extremely thin indeed (and a lower refractive index than styrene or perspex).
        I really do think a smoother curve is what’s gonna be required.

  14. Pingback: Mantic’s Mars Attacks Gets Bigger!

  15. Rob Jedi says:

    I’ve painted up a few of the Flying Frog Martians as Mars Attacks Martians for their board game they come close but purposely lack a lot of the details of the license. I can only say I really look forward to the official ones since I love the B movie feeling of the movie and cards. I like the slightly chunkier look of the revised version. I hope the brain detail has been exagerated a bit so it takes a wash nicely. The painted example seemed to have too fine detail on the brain it comes across more like noise than squigly brain detail. So very glad you guys switched to 28mm.

  16. Anthony says:

    Any chance of a sneak peek at dat crunch? I need some rules in my life.

  17. grantdyck says:

    Ack! Ack! Ack!

Leave a comment