With the $300K stretch goal smashed on the Kickstarter, we’ve now added not one, but two AI decks to the game. Adding this to the already flexible design means that there are now more different ways of playing than I can count on both hands…
- Solo play as the Necromancer against the AI Heroes.
- Solo play as the Heroes against the AI Necromancer.
- 2-player head-to-head, Heroes vs Necromancer.
- 2 to 4 Hero players vs an AI Necromancer.
- 2 to 4 Hero players vs Necromancer player.
But that’s only 5, I hear you cry. Yes, and then you double it because each of those 5 can be played as either the Core game or the Advanced game, and they are quite different. But even that’s not all.
You can also choose to play pre-written campaign scenarios or have the Necromancer player (if there is one) devise a dungeon for you. Again, this changes the style of play as building a dungeon, laying the traps and ambushes yourself makes you play quite differently. It also means that the Heroes are in for a genuine surprise when they first try out the Necromancer’s new dungeon. They really have no idea what is lurking behind that door…
Anyway, I just thought I’d get this down in writing as it’s starting to get quite a long list. Replay value? Oh yes… 🙂