Before we get into any new rules in the upcoming Kickstarter, what did you all think of the two experimental rules I posted some months back for Deadzone? If you have no idea what I’m on about I’ll wait while you refresh your memory (they are here and here).
There was some discussion at the time, but now you’ve had a few months to play them what do you think? First impressions are useful, but even more useful is experience. Have you been using them? Did they unbalance anything else?
Do you think these rules should be made official?