Category Archives: Deadzone
This has gone live on the Mantic download page.
With the unexpected arrival of the Deadzone beta, I’ve been a little sidetracked into answering the questions on that thread. This is fine – after all, that’s why the thread is up in the first place. However, it might make … Continue reading
Another little snippet from the current version of DZR. I’ve added a Speed stat to the models. This is a way of including a lot more variation in the model’s rate of movement, and doing so very simply. Speed is … Continue reading
I’ve shown a few pics of us playtesting DZR recently, and you may have noticed some bespoke D6s we’ve had lying around. So far, nobody guessed quite what they are, though there have been some fun suggestions. Today I thought I’d explain … Continue reading
Showed some more folk how to play the new DZR last night over at Mantic. One game was Pathfinders against Veer-myn, the other Plague against Enforcers. I didn’t get a lot of pics of the Pathfinders/Veer-myn game as that was … Continue reading
Just sorting out some tweaks before I go and play DZR with the latest iteration of the rules (and some new victims to try them on). Been tinkering with the missions again, and have a new trick to try out. I … Continue reading