Author Archives: Quirkworthy

Deadzone Beta – New Turn Sequence

Part of the job of the Beta is to draw out the elements of the rules which cause the most confusion so that we can clarify the relevant parts. Whilst it would be nice to have examples and tactical hints … Continue reading

Posted in Deadzone | 32 Comments

Deadzone Beta Rules

The Beta rules for Deadzone will be available in a few hours so I’m putting this post up to collect any feedback and comments you may have. There are a number of changes from the Alpha and a distance yet … Continue reading

Posted in Deadzone | 224 Comments

Deadzone Beta Rules Nearly There

Well we’re almost done with the first iteration of the Beta rules. It’s currently being laid out and the cards redone with a lot more info on them. I’ll check through tomorrow first thing when I’ve got less tired eyes … Continue reading

Posted in Deadzone | 4 Comments

Quirkworthy’s Ramblings: New & Shiny

This article reprinted by kind permission of Ravage magazine. Whether you play board games or miniature games, if the system you are using has a battlefield or board to fight over then it shares a common set of stages of … Continue reading

Posted in Ravage | 13 Comments

Deadzone Interview

This afternoon I spent a couple of hours on an online interview/chat with a jolly group of Spanish gamers. It’s quite odd hearing my answers translated into fluent anything 😉 This was recorded for posterity and is available on YouTube … Continue reading

Posted in Deadzone | 4 Comments

Asterians And Forge Fathers Are In…

Excellent! Thanks to all the pledgers who have made this possible. I think we’re going to have fun with these stubborn stunties and cautious elves 🙂  

Posted in Deadzone | 5 Comments

Mars Attacks!

A few of you will have seen the press release, but probably not all, so here it is: TOPPS & MANTIC ANNOUNCE MARS ATTACKS WARGAME May 14, 2013 – NEW YORK.   Is your tabletop ready to be invaded?  The … Continue reading

Posted in Mars Attacks! | 53 Comments

Updated Deadzone…

This will be along next week. I’m currently collating the results of my latest round of playtesting as well as all the feedback and comments I’ve read here and elsewhere. If you have any more comments from your Alpha games … Continue reading

Posted in Deadzone | 11 Comments

Deadzone – To Blaze Away Or Not?

One of the discussions around the Alpha rules has been about the term Blaze Away as the name for that action. In the game this refers to the model firing at an area in order to Pin or Suppress the … Continue reading

Posted in Deadzone | 25 Comments

Deadzone – Grenades in 3D

Grenades are a lot of fun in Deadzone, but the way they work in 3D is not very well explained in the Alpha. So, here I am to expand on that. Firstly, a general note on 3D LOS. When attacking … Continue reading

Posted in Deadzone | 14 Comments