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Category Archives: Deadzone
Deadzone – Zombie Infestation!
The zombies are coming. As if Deadzone wasn’t a dangerous enough place already, it looks like there’s a zombie infestation too. That’s really going to drop the property values. Don’t worry though, they’re not at all smart and can easily … Continue reading
Posted in Deadzone
24 Comments
Deadzone Beta – New Turn Sequence
Part of the job of the Beta is to draw out the elements of the rules which cause the most confusion so that we can clarify the relevant parts. Whilst it would be nice to have examples and tactical hints … Continue reading
Posted in Deadzone
32 Comments
Deadzone Beta Rules
The Beta rules for Deadzone will be available in a few hours so I’m putting this post up to collect any feedback and comments you may have. There are a number of changes from the Alpha and a distance yet … Continue reading
Posted in Deadzone
224 Comments
Deadzone Beta Rules Nearly There
Well we’re almost done with the first iteration of the Beta rules. It’s currently being laid out and the cards redone with a lot more info on them. I’ll check through tomorrow first thing when I’ve got less tired eyes … Continue reading
Posted in Deadzone
4 Comments
Deadzone Interview
This afternoon I spent a couple of hours on an online interview/chat with a jolly group of Spanish gamers. It’s quite odd hearing my answers translated into fluent anything 😉 This was recorded for posterity and is available on YouTube … Continue reading
Posted in Deadzone
4 Comments
Asterians And Forge Fathers Are In…
Excellent! Thanks to all the pledgers who have made this possible. I think we’re going to have fun with these stubborn stunties and cautious elves 🙂
Posted in Deadzone
5 Comments
Updated Deadzone…
This will be along next week. I’m currently collating the results of my latest round of playtesting as well as all the feedback and comments I’ve read here and elsewhere. If you have any more comments from your Alpha games … Continue reading
Posted in Deadzone
11 Comments
Deadzone – To Blaze Away Or Not?
One of the discussions around the Alpha rules has been about the term Blaze Away as the name for that action. In the game this refers to the model firing at an area in order to Pin or Suppress the … Continue reading
Posted in Deadzone
25 Comments
Deadzone – Grenades in 3D
Grenades are a lot of fun in Deadzone, but the way they work in 3D is not very well explained in the Alpha. So, here I am to expand on that. Firstly, a general note on 3D LOS. When attacking … Continue reading
Posted in Deadzone
14 Comments
Suppression In Deadzone
The scale of Aggression mentioned in the Alpha rules includes Berserk at the top, but it omits the equivalent at the other end: Suppression. This follows from Pinned and is an even less happy state. Mechanically it works identically, being … Continue reading
Posted in Deadzone
25 Comments