-
Join 680 other subscribers
Recent Comments
I’m looking for…
Quirkworthy Archives
Post Categories
Category Archives: Random Thoughts
How to Fix a Design That Isn’t Working
Periodically, I do consulting work. This has been with everyone from huge international companies to lone designers on their first attempt. It’s interesting stuff, and both ends of that spectrum are quite different propositions. That said, there are some important … Continue reading
The Movie in Their Heads
While I was at AireCon over the weekend (more of that on Thursday), I was reminded of the power of the gesamtkunstwerk idea: every aspect of your project should be thought of as part of the whole. If the designer, artist, and salesman all … Continue reading
Posted in Random Thoughts
4 Comments
Killing my Copilot
I’m feeling grumpy this morning because I’m still not very well. So, today I’m going to complain about a bit of AI: Microsoft’s Copilot. If you can write and wish to use your own voice to say your own things, … Continue reading
Posted in Random Thoughts
6 Comments
Poorly
For the last week I’ve been laid up in my sick bed, not posting, among other things. Yesterday, I managed my first trip outside in a week, which was lovely. Always good to see the sea. Unfortunately, I’m still not … Continue reading
Posted in Random Thoughts
5 Comments
Harder Than It Looks
Today’s thought is about a niche within a niche. Yesterday, I was talking to a chap who’s designed a game, run a successful kickstarter, and sent all his happy backers a copy of his wares. Now he’s trying to find … Continue reading
Posted in Random Thoughts
6 Comments
Whose Game is it Anyway?
I was going to talk about defining games today. However, the comments on my last post went off on a fun tangent that I’d like to continue here. When you get a game, can you, should you, must you, pick and choose the rules you like … Continue reading
Posted in Random Thoughts
9 Comments
Snakes & Ladders is Perfect
A provocative title, to be sure, though I think it’s probably true. At least in the context I mean it. Now Snakes & Ladders gets a lot of flak from gamers. Is it even a game? How do you define … Continue reading
Do it Again
Normally, I’d be advocating for working by iterating things gradually. Once you’ve got a rule in place, you just need to be paring away any rough edges and polishing the thing to a nice, smooth shine. It’s an editing process. … Continue reading
AI and Me
I’ve been writing about AI for a while, and there are more AI topics I could cover. However, from my perspective, I feel like I’ve done enough and am starting to repeat myself. I also feel that my ideas on … Continue reading
Boxes Full of Air
I live in a continual state of trying to make more space on my game shelves. This isn’t for any real lack of shelves (though another couple of room’s full would be nice, thanks), it’s because I have a lot … Continue reading