-
Join 693 other subscribers
Recent Comments
André on Poorly ricci on Poorly Golden the Gamer on Poorly Odysseas on Poorly Golden the Gamer on Harder Than It Looks I’m looking for…
Quirkworthy Archives
Post Categories
Category Archives: Random Thoughts
Poorly
For the last week I’ve been laid up in my sick bed, not posting, among other things. Yesterday, I managed my first trip outside in a week, which was lovely. Always good to see the sea. Unfortunately, I’m still not … Continue reading
Posted in Random Thoughts
4 Comments
Harder Than It Looks
Today’s thought is about a niche within a niche. Yesterday, I was talking to a chap who’s designed a game, run a successful kickstarter, and sent all his happy backers a copy of his wares. Now he’s trying to find … Continue reading
Posted in Random Thoughts
6 Comments
Whose Game is it Anyway?
I was going to talk about defining games today. However, the comments on my last post went off on a fun tangent that I’d like to continue here. When you get a game, can you, should you, must you, pick and choose the rules you like … Continue reading
Posted in Random Thoughts
9 Comments
Snakes & Ladders is Perfect
A provocative title, to be sure, though I think it’s probably true. At least in the context I mean it. Now Snakes & Ladders gets a lot of flak from gamers. Is it even a game? How do you define … Continue reading
Do it Again
Normally, I’d be advocating for working by iterating things gradually. Once you’ve got a rule in place, you just need to be paring away any rough edges and polishing the thing to a nice, smooth shine. It’s an editing process. … Continue reading
AI and Me
I’ve been writing about AI for a while, and there are more AI topics I could cover. However, from my perspective, I feel like I’ve done enough and am starting to repeat myself. I also feel that my ideas on … Continue reading
Boxes Full of Air
I live in a continual state of trying to make more space on my game shelves. This isn’t for any real lack of shelves (though another couple of room’s full would be nice, thanks), it’s because I have a lot … Continue reading
Where Does This End?
I’ve been thinking a lot about the different audiences and use cases for LLMs, and the various creative endeavours that it’s seeking to change. From the POV of the billionaires at the top of these companies, actual creative professionals are … Continue reading
Roll & Move Doesn’t Have to Suck
Roll & move is a mechanic with a bad reputation. It’s widely seen as a simplistic rule that’s found only in old or rubbish games that aren’t for serious gamers. I’m here to suggest that roll & move isn’t bad, … Continue reading
Prompt Critical
Prompts = delegation, nothing more. Getting a professional to fix my pipes does not make me a plumber. In a similar way, writing a prompt does not make me an artist. Or an author. Or a coder. Or anything other … Continue reading