Various Battles

You may remember that tomorrow is our monthly God of Battles day at Foundry, postponed from last week to coincide with Ben’s battle of Himera WAB game. Note that it’s the 311BC battle rather than one of the other battles fought there. There were several. Clearly not somewhere you move for a quiet life.

This means that there should be even more scraps going on than usual, though I doubt we’ll fill the huge space they have available. As ever, do feel free to come along if you fancy a demo game of God of Battles with me or one of the regulars. Everyone’s welcome. And don’t forget the thousands of cool models that Foundry have on hand (along with the tea and biccies) to peruse or purchase. There’s bound to be something new and shiny on display in the cabinets.

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Zee Beta v2

After some discussion on the original thread and another game myself last night, I’ve made a few small changes to the Zees. Much of this is slight wording changes and clarifications for specific instances which have been brought up here – so the Beta’s doing its job 😉

The more dramatic change is that I’m limiting the range of passing off the blame to 3 hexes. This makes a bit more visual sense and mitigates probably the major abuse of this which is a permanent camp on the entry hex.

We’ve had a couple of highly entertaining sounding games reported and hopefully you guys will be able to get some more in soon. It’s always nice to hear that they’re working!

Please post any new comments on the Zees to this thread.

Zee team Beta v2

Posted in DreadBall - The Futuristic Sports Game | 38 Comments

Overzealous Filters

For some reason the spam filters here have been working overtime and have jumped on a bunch of comments by real humans. I’ve had a rummage and gone back through a couple of dozen pages of spam to drag out the innocents. As far as I can tell all the real comments should be visible now (bar duplicate reposts which I didn’t reinstate).

What is a bit odd is that there doesn’t seem to be a good reason for this. It’s normally reasonably clear why the filters are picking on something. In some cases here they binned a comment that was a single sentence of plain text. I have no idea why.

To be sure that they’re behaving properly, I’ll check the spam filters over the next few days. Fingers crossed that they’ll have stopped their silliness.

In the meantime please keep those comments coming 🙂

Posted in Random Thoughts | 14 Comments

DreadBall Zee Team (Beta) Stats

Zee-TeamFunnily enough, balancing the Zees is a bit like keeping order at a chimps’ tea party. At least, I imagine it is. I’ve never had that dubious pleasure.

They’re an odd lot, but it’s probably best to just let you read for yourself.

Zee team Beta v1

Posted in DreadBall - The Futuristic Sports Game | 88 Comments

DreadBall Asterian Team (Beta) Stats

Asterian DBThey’ve got pointy ears and they can’t be trusted even slightly. That’s about the normal Corporation citizen’s understanding of the aliens known as Asterians. True to form, the DGB do not disappoint, with an underhand team full of dubious ploys that are guaranteed to get the crowd on their feet, baying for blood and shouting at the ref.

Oi! Where’s your specs?

What do you think?

Asterian team Beta v1

Posted in DreadBall - The Futuristic Sports Game | 105 Comments

A Barrel Of Monkeys

Typically, the Zees are failing to comply to my orderly plans. You’d think they were a disorganised bunch of naughty monkeys or something. Wait a second…

One of the playtesters came up with some intriguing wrinkles in their rules which need ironing out before they are posted. No point in putting up stuff I know is broke. At least, know needs looking at. I ran through most of this today, but not quite all. Not long.

The Asterians will be up in a few minutes though, so all is not lost 😉

Posted in DreadBall - The Futuristic Sports Game | 5 Comments

New Tab

new tab in menuIn case you hadn’t noticed I’ve added a DB Season 3 Beta tab to the black menu bar (↑up there↑) so you can find the latest version of the rules easily. As we go along I expect to need a v2 or v3 of some rules and these will be posted in new threads of their own so we can discuss the correct version without having to scroll down 200 comments to find the pertinent bit. Collecting the current versions of everything in their own tab (while the Beta is live) should make it easier for you guys to follow where things have got to and send your feedback to the best place 🙂

Posted in DreadBall - The Futuristic Sports Game | 2 Comments

DreadBall Teraton Team (Beta) Stats

Teraton conceptTeratons are big and tough and have the disconcerting ability to teleport away from trouble. In some games this will come up a lot; in others it will hardly feature. In all games their ability to smush most opponents easily will be a core feature of play. balancing this is their far lesser ability to score quickly. But then, as with all fighty teams, they can always take the view that dead opponents don’t score well either.

Let me know how you get on with them.

Teraton team Beta v1

Posted in DreadBall - The Futuristic Sports Game | 89 Comments

DreadBall Nameless Team (Beta) Stats

Nameless modelsThe Nameless really do have a name, but for the purposes of this Beta we’ll not fret over that just yet. Let’s focus on the gameplay.

Nameless conceptThe team has a couple of signature features. The first is very good Strikers. The second is the pairing of the two types of Guard. Used together they can be devastating.

I’ll let you find out the rest for yourself.

Nameless team Beta v1

Posted in DreadBall - The Futuristic Sports Game | 39 Comments

DreadBall Season 3 Teams Beta Test

Well yesterday went so well that I’m going to start putting up the team stats for you to play with today.

Each team will be posted separately so that we can try to keep the attached comments  reasonably on topic. That will help ensure that I don’t miss anything important.

The first two teams will go up today and the other two tomorrow.

Note that these are all still in playtest so do feel free to join in and give them a go yourself. Simply proxy some models and get them on the pitch! Assuming you already know the DreadBall rules you’ll find all the extra information you need for each team in its pdf.

Posted in DreadBall - The Futuristic Sports Game | 2 Comments