Happy New Year!

Here we are again, at the start of a new year. At least, in one calendar we are.

I just thought I’d take a moment to say many thanks to all of you who contribute to the debates on Quirkworthy, and hope you all continue to have fun playing my games and pop by once in a while for a chat. Especially you. You were always my favourite. It’d be awfully dull without you 🙂

2012 was a pretty good year for games work, with DreadBall being the obvious (public) highlight. Still loads more to come on that front. Naturally there’s been considerable work going on behind the scenes on various other projects, not least of which is my own Eternal Battle, which is only one of a number of projects I’ve got going on for my little self publishing experiment. Lots more to come on them too. I’ve also been writing for Ravage and Continue magazines, which is a fun discipline. Nice to be back writing for magazines after all this time. That too looks set to continue.

Given the way things work out, I’ve already been working on 2013’s products for a while now. These will include at least Season 2 and Ultimate for DreadBall, plus another very exciting project or possibly three. More on them when I get the green light (or Ronnie blabs). For now, let’s just say that this chap does not belong in DreadBall…

Plague-Lord_color_v1-edit

Grrr.

As to this site, I started reorganising things and got the headers and some of the pages done but most of them aren’t linked back together yet. That’ll get sorted when I work out how to do some of the technical stuff.

The idea of having some specific topics on specific days I rather liked, even if it did get a bit derailed over the hols. Damn that mince-pie guzzling brigand! Anyway, I’m going to get that back in the groove and use it as a focus for posts. That doesn’t mean that they’ll be the only days I post stuff (game design theory articles don’t have a set day, for example), but it does give me a set framework to work around and to schedule things for. Assuming I can remember to put them on the right day. Working on that.

So it’s looking like a busy and exciting year to come with all sorts of gaming goodness on the horizon. I’d best get to it then.

Thanks again for all your kind support and comments.

All the best.

Jake

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13 Responses to Happy New Year!

  1. Happy New Year to you, too!

    I played a couple more games of DreadBall today. Man, what a rollercoaster ride it is to play!
    “I got this! …. NOOOOOO! I give up…. Woot! … WHAT? I hate this game! …. Ouch! ……Wohoo! STRIKE! ….. Can you even do that? …. SEVEN against two?!?? …. DOH! …. Nice one… No! Yes!! NO!!! YESSS!!!!!!” 😀

    The store league starts in a couple of weeks. It’s going to be a good year for gaming!

  2. killaminis says:

    Thanks Jake. Looking forward to an exciting year of creativity and DB fun.

  3. james says:

    Thanks Jake

    Happy New Year to you too

  4. Kyle Cherry says:

    Happy New Year Jake!

  5. My. That picture has made me come over all funny. Hopefully we might see him in DB as well at some point in the future.

    Happy noo year, of course.

    • Quirkworthy says:

      You might do. He’s quite a big lad though, and probably wouldn’t fit on a single hex…

      • Looking forward to the multi-hex chaps. Still can’t picture what shape their bases will be or how they work, so I’m fascinated just to see what the rules for ’em will be like.

        • Doug says:

          I reckon it would have to be a V shape of three hexes. It’s the only one that I can see that will actually allow the player to face directly down the pitch. Three hexes like this ∴ due to the shape, will always face off to the sides.

          Unless they have no facing in which case it wouldn’t matter. But assuming they work like all the other models, a V with one hex at the front and one off either side (not touching one another) is the only multi hex set up that doesn’t monkey with facing. Well unless we are looking at more than 3 hexes per model. But that starts to take up significant amounts of board real estate, especially when there are 2 of them on the pitch…

  6. PikaRapH says:

    Happy new year Jake !
    I hope this year will be full of great games to play and to design !

    Maybe you will find some time to take care of Project Pandora 😉 and I hope we’ll see some expansion for it with new deep space dangers !

    Thanks for your great job !

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