I’ve added a Speed stat to the models. This is a way of including a lot more variation in the model’s rate of movement, and doing so very simply.
Speed is listed as two numbers separated by a dash, eg 1-2, or 2-3.
The first number is the distance (in cubes) the model goes when it takes a Move action. The second is how far it goes with a Sprint action. Easy!
Doing it this way allows me to remove abilities such as Fast as it is already incorporated into the stat line. It also lets me easily have things that are disproportionate too, with a Speed of, say, 1-5 or 2-7. In the old system that would have needed a specific ability to describe it.
The Move result of the Command Dice may make more sense now, as it is a move of 1, regardless of the model’s Speed. This helps balance the models that are naturally Speedy, such as Veer-myn (2-3).
It also gives me a nice shorthand if I need to reference movements in other rules. The effect is the same as either the first or second Speed number.
So, a helpful addition to the stats, and a very simple way to describe a variety of alien movements 🙂