Author Archives: Quirkworthy

Latest New Old Toy

Inspired by something entirely different, I had one of those good ideas that requires a lot of rummaging about the net, and a quick purchase on eBay. More for the lead mountain 🙂 And it’s still in the shrink 🙂

Posted in Random Thoughts | 6 Comments

Casting Cost Falls

You may not have heard of Prodos Games. If you have, and especially if you backed their Aliens vs Predators game, you may well have strong opinions about them. Now I’ve had a few conversations with them behind the scenes, … Continue reading

Posted in Random Thoughts | 28 Comments

Paris In The The Spring Time

Been away; back now 🙂 Just returned from a flying visit to Paris for work. Didn’t see much of the city itself, though I did manage to sneak out and meet up with my old friend Leonidas from Ravage. He’s up … Continue reading

Posted in Random Thoughts | 4 Comments

Those Corner Wall Pieces…

You know the classic wargame terrain: corners of ruined walls? Well I always think they look more like wargames terrain than real ruins, which was why I found this clip from Strike Back particularly amusing. Ignore the heroics for a moment, … Continue reading

Posted in Random Thoughts | 3 Comments

Game Design Theory: Benchmarks for Other Skirmish Games?

Having proposed the Collateral nightclub shootout as a benchmark for modern skirmishes, I’ve started to think about what might be an equivalent for ancient/medieval/fantasy games. I’ve got a few ideas kicking about, but before I prejudice your thinking too much, … Continue reading

Posted in Game Design Theory, Skirmish games | Tagged , | 27 Comments

Game Design Theory: A New Benchmark For Modern Skirmish Games

  Thanks for all the film suggestions folks. As you might expect, I’ve already got a number of them, though that doesn’t mean I’ve watched them recently. Even those I’ve seen are well worth re-watching. One comment that I thought was … Continue reading

Posted in Eternal Battle, Game Design Theory | Tagged , | 32 Comments

Research is Weird: SF Worlds

This post is really to make you think about the way AI may work (or not), and to give you something to consider when you’re working on the imagined future of your game. However, I have to get there by way of the internet’s omnipresent … Continue reading

Posted in Game Design Theory, Random Thoughts | Tagged | 2 Comments

A Bit Of Help From Movie Buffs Please

Those of you who have been wandering through these virtual pages for a few years now, may remember a game I mentioned back at the end of 2012: Eternal Battle. Still in the works, and now even more grand and complex … Continue reading

Posted in Eternal Battle, Random Thoughts | Tagged | 49 Comments

How Scales Used To Be

I was rummaging through some old scribblings this morning when I came across the following. Written to a friend as part of a discussion on how figure gaming has changed since I was a lad, it is a tongue-in-cheek view from a grizzled old grognard that … Continue reading

Posted in Random Thoughts | 20 Comments

Oh Balls!

The Farce is strong in this one. As is the innuendo. I’ve been trying to resist mentioning it, but I can’t. It’s just too silly. I’ve mentioned Macrocosm Miniatures a few times, and shown off some of their retro-SF style … Continue reading

Posted in Kickstarter, Random Thoughts | Tagged | 6 Comments