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Author Archives: Quirkworthy
Rolling In Cash
That’s what retailers tend not to be doing. Most gamers don’t realise how tiny the real world margins are for game stores, so the breakdown this chap from Black Diamond Games in the US has kindly shared is really helpful … Continue reading
Posted in Random Thoughts
7 Comments
Latest New Old Toy
Inspired by something entirely different, I had one of those good ideas that requires a lot of rummaging about the net, and a quick purchase on eBay. More for the lead mountain 🙂 And it’s still in the shrink 🙂
Posted in Random Thoughts
6 Comments
Casting Cost Falls
You may not have heard of Prodos Games. If you have, and especially if you backed their Aliens vs Predators game, you may well have strong opinions about them. Now I’ve had a few conversations with them behind the scenes, … Continue reading
Posted in Random Thoughts
28 Comments
Paris In The The Spring Time
Been away; back now 🙂 Just returned from a flying visit to Paris for work. Didn’t see much of the city itself, though I did manage to sneak out and meet up with my old friend Leonidas from Ravage. He’s up … Continue reading
Posted in Random Thoughts
4 Comments
Those Corner Wall Pieces…
You know the classic wargame terrain: corners of ruined walls? Well I always think they look more like wargames terrain than real ruins, which was why I found this clip from Strike Back particularly amusing. Ignore the heroics for a moment, … Continue reading
Posted in Random Thoughts
3 Comments
Game Design Theory: Benchmarks for Other Skirmish Games?
Having proposed the Collateral nightclub shootout as a benchmark for modern skirmishes, I’ve started to think about what might be an equivalent for ancient/medieval/fantasy games. I’ve got a few ideas kicking about, but before I prejudice your thinking too much, … Continue reading
Game Design Theory: A New Benchmark For Modern Skirmish Games
Thanks for all the film suggestions folks. As you might expect, I’ve already got a number of them, though that doesn’t mean I’ve watched them recently. Even those I’ve seen are well worth re-watching. One comment that I thought was … Continue reading
Research is Weird: SF Worlds
This post is really to make you think about the way AI may work (or not), and to give you something to consider when you’re working on the imagined future of your game. However, I have to get there by way of the internet’s omnipresent … Continue reading
A Bit Of Help From Movie Buffs Please
Those of you who have been wandering through these virtual pages for a few years now, may remember a game I mentioned back at the end of 2012: Eternal Battle. Still in the works, and now even more grand and complex … Continue reading
How Scales Used To Be
I was rummaging through some old scribblings this morning when I came across the following. Written to a friend as part of a discussion on how figure gaming has changed since I was a lad, it is a tongue-in-cheek view from a grizzled old grognard that … Continue reading
Posted in Random Thoughts
20 Comments