Category Archives: Eternal Battle

Game Design Theory: A New Benchmark For Modern Skirmish Games

  Thanks for all the film suggestions folks. As you might expect, I’ve already got a number of them, though that doesn’t mean I’ve watched them recently. Even those I’ve seen are well worth re-watching. One comment that I thought was … Continue reading

Posted in Eternal Battle, Game Design Theory | Tagged , | 32 Comments

A Bit Of Help From Movie Buffs Please

Those of you who have been wandering through these virtual pages for a few years now, may remember a game I mentioned back at the end of 2012: Eternal Battle. Still in the works, and now even more grand and complex … Continue reading

Posted in Eternal Battle, Random Thoughts | Tagged | 49 Comments

SF Skirmish Games

I mentioned in comments on another post that I was working on two other SF skirmish games, and some folk have asked to know more. Well these are both things I’m sure I’ve mentioned before… The first is Eternal Battle. This is … Continue reading

Posted in Eternal Battle, Old Skool Skirmish, SF skirmish | Tagged , , | 19 Comments

Dino Rustling

Yesterday I found a nice little bargain whilst running an errand, and today I returned to clear the shelf. And what was this bargain? Dinosaurs. Thousands of them. Well, maybe not thousands, but quite a few. Enough for a proper looking … Continue reading

Posted in Eternal Battle, Random Thoughts | 10 Comments

The Weird And The Wonderful

Here’s a question for you. I’m working on Eternal Battle at the moment, in between other things, and it’s coming together rather nicely. One of the aims is to be able to model any combatant throughout history. Nice and easy, … Continue reading

Posted in Eternal Battle | 49 Comments

A Year On

Time does fly when you’re having fun. It’s a year ago since I said that I’d be doing some of my own products, and so far I’ve not published any of them. I’ve also been very quiet about Eternal Battle … Continue reading

Posted in Eternal Battle | 8 Comments

So What’s Happened To Eternal Battle?

In a word, Deadzone. Whilst my normal state is to be working on 2, 3 or more games at once, designing both EB and DZ at the same time was getting a bit confusing as they are so similar in … Continue reading

Posted in Eternal Battle | 7 Comments