Author Archives: Quirkworthy

A Final Change

It’s amazing how excitable people can become over a single roll of the dice. In response to the many comments about the new ball launch rules I’ve talked to Mantic and they’ve kindly agreed to delay the book slightly to … Continue reading

Posted in DreadBall - The Futuristic Sports Game | 30 Comments

Launching Notes

Well that seems to have caused quite a stir! I’m disappointed that a lot of the comments on yesterday’s post about the new rules for launching the ball are rather negative. Rather than say the same thing to each comment … Continue reading

Posted in DreadBall - The Futuristic Sports Game, Random Thoughts | 48 Comments

DreadBall – New Rules For Launching The Ball

These rules are coming out in Season 3, but as I said earlier this week I’d post up a set for you to read in advance. Here they are as a pdf. I’m afraid you’ll have to do without the … Continue reading

Posted in DreadBall - The Futuristic Sports Game | 46 Comments

Too Tall

I’ve been thinking about the God of Battles mini-tourney we’re having on the 7th at Foundry, and whether there needs to be any specific rules or restrictions. After some pondering, I think there is only one: no T’lekkan Behemoths. We’re … Continue reading

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Quick DZ Note

I’m reverting to Blaze Away not being able to get an Aim bonus. It’s getting too big a set of bonuses and making it too easy to suppress people. Whilst there are a few reasons to like it, overall it’s … Continue reading

Posted in Deadzone | 21 Comments

A Bigger Mars Attacks!

By now, I’m guessing that most of you will have seen this: This was a first go at a test model for the Martians. I don’t know quite why, but the clear dome looks endlessly cool on a model. At … Continue reading

Posted in Mars Attacks! | 36 Comments

Woke Up This Morning…

…with an idea for a Zombie card game in my head. It doesn’t scan well enough to be the opening line of a Blues song, but you know, I try. That’s another project for the Someday/Maybe file. Actually looks like … Continue reading

Posted in Board Gaming, Random Thoughts | 27 Comments

A Slower Thought About Mercs

Some good points came up in the comments about last night’s quick thought. I thought I’d carry on here though as I wanted to make some additions. Firstly, while we may do a whole mercs army at some stage, for … Continue reading

Posted in Deadzone | 41 Comments

A Quick Thought About Mercenaries

They probably shouldn’t be able to complete goals for your mission. (Told you it was quick).

Posted in Deadzone | 20 Comments

DZ Mission Target

Just till I get the full write up posted, try going for 8VPs instead of 7. Also, a note on objectives. Imagine the board is divided into 5 zones. Each player has a deployment zone, and there is a central … Continue reading

Posted in Deadzone | 6 Comments