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Author Archives: Quirkworthy
Hero Experience In Dungeon Sagas
As I mentioned yesterday, the experience system is linked to the rest of the Downtime process. I’ll explain how in a moment, but first a handful of points that came up in the comments from yesterday’s post and which I should probably stress … Continue reading
Posted in Board Gaming, Dungeon Sagas, Game Design Theory, Kickstarter
29 Comments
Dungeon Sagas Development
Obviously, the end of the Kickstarter is just the beginning of the Saga. Though we’ve only got a few hours left I’ll still be posting up development notes over the next few weeks and I’ll be very happy to hear … Continue reading
Posted in Board Gaming, Dungeon Sagas, Game Design Theory
33 Comments
Dungeon Saga Downtime
Gratuitous picture of big red guy 🙂 In the Advanced rules for Dungeon Sagas it would be nice for Heroes to have a life outside the dungeon, however abstracted that may be. As DS is not an RPG I’m not … Continue reading
Posted in Board Gaming, Dungeon Sagas, Kickstarter
105 Comments
Random Dungeon Sagas
As you may have seen on the (huge) Kickstarter update 40, random dungeons are in, and they look like being a lot of fun. The random element can really capture the whole exploring the unknown feeling, with the potential for nasty surprises … Continue reading
Posted in Board Gaming, Dungeon Sagas, Game Design Theory, Kickstarter
39 Comments
Updated DZ FAQ
It’s a smaller update than I’d hoped, though it does cover all the zombie questions plus (after much fiddling with new use cases) an important change of ruling on the energy shield. I’ve also remembered to colour code the changes. … Continue reading
Posted in Uncategorized
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Build Your Own Heroes
The latest update announced a rather exciting upgrade to the Advanced rules if we get to $600k: build your own Heroes. This is a big expansion and one that I’m really excited about. It’s certainly something I’ve been itching to … Continue reading
Posted in Dungeon Sagas, Kickstarter
72 Comments
DZ FAQ Tomorrow
I’ve done some work on the DZ FAQ today and would like to do some more on it tomorrow. Rather than putting up two updates within 24 hours of each other (and confusing everyone) I’m going to do a slightly larger one tomorrow. … Continue reading
Posted in Deadzone, FAQ
2 Comments
Bad Guy AI In Dungeon Sagas
I’ve had a few questions about this, mostly focussing on whether the different factions in the expansion packs will have different AI behaviour or not. The answer is simple: yes, they will. Don’t worry about that. Goblins will be sneaky … Continue reading
Posted in Dungeon Sagas, Kickstarter
19 Comments
Numbers Always Lie
Ben dug out an interesting report on the value of gaming as a whole (in the US). It’s interesting stuff. For me, the most troubling thought is not that CCGs are worth almost twice the total of other types of gaming put together … Continue reading
Posted in The Business of Games
16 Comments
A Brief DS Alpha Update
I’ve been a bit overrun with various craziness for the last week, so haven’t posted as much as I’d like. The following is a sort of roundup of answers to common questions. There’s so much discussion and suggestions on the … Continue reading
Posted in Dungeon Sagas, FAQ, Kickstarter
100 Comments