Author Archives: Quirkworthy

Improving Diversity In Miniature Gaming

Recently, over on Beastsofwar, there was a series of discussions on the forum about whether Games Workshop was racist or not. As is the way with these things, it bled sideways into various related topics and became somewhat heated at … Continue reading

Posted in Random Thoughts, The Business of Games | 97 Comments

Tank Girl & Booga Miniatures

I’m old enough to remember Tank Girl from Deadline, having bought that from issue 1, back in the day. So when I saw that Frothers were doing a set with TG, Booga and Koala I thought I really ought to grab … Continue reading

Posted in Review | 14 Comments

Moving Things Forward

I’m off for a meeting at Mantic HQ in a short while. I think everyone’s recovered from the craziness of the weekend and has digested at least a little of the huge task ahead 🙂 Apparently there are some productions samples … Continue reading

Posted in Random Thoughts | 32 Comments

Thanks A Million!

Well, thanks 1,057,975 to be exact 🙂 Yes, the Dungeon Saga Kickstarter made over a million dollars all told, which was a pleasant surprise. A huge thanks to everyone who backed it and helped to make it a much bigger and more … Continue reading

Posted in Dungeon Sagas, Kickstarter | 37 Comments

There’s Your Dragon

The latest Dungeon Sagas update is the stretch goal for one last expansion, and this time it’s got a dragon! https://www.kickstarter.com/projects/1744629938/dungeon-saga-the-dwarf-kings-quest/posts/970579

Posted in Board Gaming, Dungeon Sagas, Kickstarter | 16 Comments

Hero Experience In Dungeon Sagas

As I mentioned yesterday, the experience system is linked to the rest of the Downtime process. I’ll explain how in a moment, but first a handful of points that came up in the comments from yesterday’s post and which I should probably stress … Continue reading

Posted in Board Gaming, Dungeon Sagas, Game Design Theory, Kickstarter | 29 Comments

Dungeon Sagas Development

Obviously, the end of the Kickstarter is just the beginning of the Saga. Though we’ve only got a few hours left I’ll still be posting up development notes over the next few weeks and I’ll be very happy to hear … Continue reading

Posted in Board Gaming, Dungeon Sagas, Game Design Theory | 33 Comments

Dungeon Saga Downtime

Gratuitous picture of big red guy 🙂 In the Advanced rules for Dungeon Sagas it would be nice for Heroes to have a life outside the dungeon, however abstracted that may be. As DS is not an RPG I’m not … Continue reading

Posted in Board Gaming, Dungeon Sagas, Kickstarter | 105 Comments

Random Dungeon Sagas

As you may have seen on the (huge) Kickstarter update 40, random dungeons are in, and they look like being a lot of fun. The random element can really capture the whole exploring the unknown feeling, with the potential for nasty surprises … Continue reading

Posted in Board Gaming, Dungeon Sagas, Game Design Theory, Kickstarter | 39 Comments

Updated DZ FAQ

It’s a smaller update than I’d hoped, though it does cover all the zombie questions plus (after much fiddling with new use cases) an important change of ruling on the energy shield. I’ve also remembered to colour code the changes. … Continue reading

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