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Author Archives: Quirkworthy
Mars Rules!
For those of you that wanted to know a bit more about how the game works, here is a taste: Mars Attacks beta rules. The introductory scenario is included to get you started and give you a flavour of … Continue reading
Posted in Mars Attacks!
24 Comments
Mars Attacks & Deadzone
Or should that be Mars Attacks vs Deadzone? The most frequent question I’ve had about Mars Attacks is “what’s the difference between Mars Attacks and Deadzone?” Actually, “what’s the same¹” is a shorter list. Overview Game designs can be divided into … Continue reading
Posted in Deadzone, Mars Attacks!
13 Comments
Foundry God of Battles Event Cancelled Due To Illness
Hi folks. Unfortunately the Foundry staff have been beset by illness and aren’t going to be able to open tomorrow. This means that the planned God of Battles campaign day won’t be able to go ahead on saturday the 5th … Continue reading
Posted in Events, God of Battles
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Warning! Enemy Approaching…
With less than four hours to go to the launch of Mars Attacks on Kickstarter I thought I’d let you know of another freebie on the topic. Mantic have arranged a free digital issue of one of the Mars Attacks … Continue reading
Posted in Mars Attacks!
8 Comments
Frantic At Mantic
Rhymes, eh? Where would advertising be without them? Seriously though, I was at Mantic yesterday where it was all hands to the pumps packing shiny DB3 boxes for despatch all over the world. Stacks and stacks of the things in … Continue reading
Dropzone Commander Plastic Starter Set
I just got my paws on one of these and thought I’d drop some first impressions here. For £60 RRP you get a heavy box with quite a bit in. It looks like a well thought out entry point for … Continue reading
Posted in Dropzone Commander
12 Comments
Campaign Day
Well time does fly when you’re having fun, and I must have been really enjoying myself lately as the last month has roared past. It seems like only a couple of days since I was talking about a God of … Continue reading
Posted in God of Battles
26 Comments
The Future Of DreadBall
We spent some hours yesterday talking about the next steps for DreadBall and I managed to sneak a quick photo of Ronnie’s explanation of his vision. I don’t want you to get too excited yet, but I couldn’t keep this … Continue reading
Deadzone Campaigns Again
A couple of tweaks in this section. Firstly, the strike force goes up to 140 points rather than 100. This gives a great deal more soak to the force and more choice to the player. Coupled with a change in … Continue reading
Posted in Deadzone
46 Comments
Blaze Away Damage In Deadzone
As we’ve talked about before, it makes some sense that damage should be possible with Blaze Away attacks. I’ve tried a number of solutions to this and had abandoned all of them for various reasons. The main problems were that … Continue reading
Posted in Deadzone
38 Comments