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Mantic Open Day 2013
Well it’s that time of year again, and tomorrow is the 2013 Mantic Open Day. This year we’re in a new venue a short distance from Mantic HQ so we should have a bit more space to sprawl. I think … Continue reading
Posted in Events
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Suppression In Deadzone
The scale of Aggression mentioned in the Alpha rules includes Berserk at the top, but it omits the equivalent at the other end: Suppression. This follows from Pinned and is an even less happy state. Mechanically it works identically, being … Continue reading
Posted in Deadzone
25 Comments
Deadzone Force Selection
Something I haven’t talked about yet is how to select a force. In the Alpha rules you’re given a fixed set of models on each side to get you going quickly. In the full rules you will be picking a … Continue reading
Posted in Deadzone
72 Comments
Oh My…
Many, many comments and emails to answer… Another day not at my desk till gone 10pm. Lots got done, but not in the way of writing answers I’m afraid. I’ll get onto that first thing tomorrow. Tomorrow is also looking … Continue reading
Posted in Deadzone, Random Thoughts
4 Comments
Beasts
I’m down with the Beasts of War today after far too early a start so I’m afraid that you won’t see much in the way of comments from me today. We’ll be recording some videos I daresay, but I’m not … Continue reading
Posted in Random Thoughts
6 Comments
I Think We Have A Winner
Tried out the variant turn sequence I was talking about and it works very nicely. It retains the ability to act as co-ordinated groups whilst adding to the interactivity of the turns and also scaling better across different sized games. … Continue reading
Posted in Deadzone
39 Comments
200 Emails In A Day… Catching Up With Deadzone
I was out all day yesterday at Foundry, talking to people about God of Battles and helping people play their first games. To be honest it’s so easy to play that after an initial brief and a couple of turns … Continue reading
Posted in Deadzone
7 Comments
Deadzone Alpha – I’m Listening…
Wow! What a busy day. Yesterday Quirkworthy had the most page views it’s ever had in one day, which is very heartening. I thought the Alpha might get some interest, but this was wonderful. Thanks to everyone who’s already commented … Continue reading
Posted in Random Thoughts
23 Comments
Deadzone Alpha Rules
The Deadzone Alpha rules are going up today and this post is here for your comments and feedback. The rules are a work in progress and I’ve got a few specific questions that I’d like to ask your views … Continue reading
Posted in Random Thoughts
320 Comments
Deadzone Designer’s Notes: Shooting And Cover
Like the talking head says, there are two kinds of gunfire in Deadzone: Shooting and Blazing Away. Shooting is what you always see in games: an effort to kill the enemy. Blazing Away is not about killing – it’s about … Continue reading
Posted in Deadzone, Game Design Theory
17 Comments