Author Archives: Quirkworthy

Mantic Open Day 2013

Well it’s that time of year again, and tomorrow is the 2013 Mantic Open Day. This year we’re in a new venue a short distance from Mantic HQ so we should have a bit more space to sprawl. I think … Continue reading

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Suppression In Deadzone

The scale of Aggression mentioned in the Alpha rules includes Berserk at the top, but it omits the equivalent at the other end: Suppression. This follows from Pinned and is an even less happy state. Mechanically it works identically, being … Continue reading

Posted in Deadzone | 25 Comments

Deadzone Force Selection

Something I haven’t talked about yet is how to select a force. In the Alpha rules you’re given a fixed set of models on each side to get you going quickly. In the full rules you will be picking a … Continue reading

Posted in Deadzone | 72 Comments

Oh My…

Many, many comments and emails to answer… Another day not at my desk till gone 10pm. Lots got done, but not in the way of writing answers I’m afraid. I’ll get onto that first thing tomorrow. Tomorrow is also looking … Continue reading

Posted in Deadzone, Random Thoughts | 4 Comments

Beasts

I’m down with the Beasts of War today after far too early a start so I’m afraid that you won’t see much in the way of comments from me today. We’ll be recording some videos I daresay, but I’m not … Continue reading

Posted in Random Thoughts | 6 Comments

I Think We Have A Winner

Tried out the variant turn sequence I was talking about and it works very nicely. It retains the ability to act as co-ordinated groups whilst adding to the interactivity of the turns and also scaling better across different sized games. … Continue reading

Posted in Deadzone | 39 Comments

200 Emails In A Day… Catching Up With Deadzone

I was out all day yesterday at Foundry, talking to people about God of Battles and helping people play their first games. To be honest it’s so easy to play that after an initial brief and a couple of turns … Continue reading

Posted in Deadzone | 7 Comments

Deadzone Alpha – I’m Listening…

Wow! What a busy day. Yesterday Quirkworthy had the most page views it’s ever had in one day, which is very heartening. I thought the Alpha might get some interest, but this was wonderful. Thanks to everyone who’s already commented … Continue reading

Posted in Random Thoughts | 23 Comments

Deadzone Alpha Rules

The Deadzone Alpha rules are going up today and this post is here for your comments and feedback.   The rules are a work in progress and I’ve got a few specific questions that I’d like to ask your views … Continue reading

Posted in Random Thoughts | 320 Comments

Deadzone Designer’s Notes: Shooting And Cover

Like the talking head says, there are two kinds of gunfire in Deadzone: Shooting and Blazing Away. Shooting is what you always see in games: an effort to kill the enemy. Blazing Away is not about killing – it’s about … Continue reading

Posted in Deadzone, Game Design Theory | 17 Comments