Author Archives: Quirkworthy

DreadBall Season 2 Testing

What larks! Yesterday I spent the day with a bunch of 14 playtesters as we kicked around the 4 new teams for Season 2. Each of the new teams was played against one of the original 4, and players rotated … Continue reading

Posted in DreadBall - The Futuristic Sports Game, Game Design Theory | 55 Comments

It’s Not Really My Place, But…

Can I just have a quiet word about the arrival of your DreadBall sets? Good. Don’t tell Ronnie. Mantic has been coming in for a lot of flak over the way this is being delivered, and it’s not fair to … Continue reading

Posted in DreadBall - The Futuristic Sports Game, The Business of Games | 44 Comments

I’ve Been a Bit Naughty

I have a confession to make. I’ve been playing Devil’s Advocate a bit with regard to Jacks, to try and glean your opinions. I’ve prodded the comments only a little, letting you run off and debate/argue rather more vociferously than … Continue reading

Posted in DreadBall - The Futuristic Sports Game | 36 Comments

I Thought You Were…

…yeah, I was. Then reality intervened and I’ve been working on Season 2 stuff for DreadBall instead. I’ve got half the article about Jacks written and I’ll finish that off as soon as I can. Lots going on at the … Continue reading

Posted in DreadBall - The Futuristic Sports Game, Quirkworthy Productions | 14 Comments

DreadBall Design Theory: Why 3 Player Roles?

From the outset, DreadBall was intended to be a simple game to explain and understand. A big part of this has been refining and streamlining the options for the gamer so that he or she isn’t struggling through a vast … Continue reading

Posted in DreadBall - The Futuristic Sports Game, Game Design Theory | 54 Comments

Wading Through Neck Deep FAQs

Well I managed to reduce the comments on the DB FAQ from just over a hundred back to a mere 60 or so. There are still some good questions I need to subsume into the main body, but I’m getting … Continue reading

Posted in DreadBall - The Futuristic Sports Game, Random Thoughts | 8 Comments

Living FAQ: DreadBall

This page deals with all the rules questions that you might have about any of the games in the DreadBall series (DreadBall, DreadBall Season 2, Ultimate DreadBall). Note that some answers will be different depending on whether the game is a … Continue reading

Posted in DreadBall - The Futuristic Sports Game | 657 Comments

New Rules and FAQ for DB

As Mantic have sent out the digital rules for DreadBall to all the Kickstarter backers it seems like a good time for me to upload a space for people to ask questions they may have about the DreadBall rules. The … Continue reading

Posted in DreadBall - The Futuristic Sports Game | 13 Comments

Game Design Theory – Busy Doing Nuthin’

Of all the many tools at my disposal as a game designer one of the most important is my own subconscious. Over the years I’ve learned to listen to it more and more, and it almost never steers me wrong. … Continue reading

Posted in Game Design Theory | 13 Comments

Mixed Success

Well I’ve had a good day’s worth of gaming and writing, with Eternal Battles doing mostly what I wanted it to. Unfortunately the same can’t be said for the poll I was going to upload for you guys to play … Continue reading

Posted in Random Thoughts | 24 Comments