Author Archives: Quirkworthy

Help Me Out Here

One of the funny things about designing games is that the more I get to work on cool projects like DreadBall, the less I get to play all the many games I have piled up in my study. Perhaps I … Continue reading

Posted in Random Thoughts | 117 Comments

…and Relax

  And so the craziness that is Kickstarter for DreadBall comes to an end. And what an end! $728,985 from 2,539 backers. I just wanted to say thanks to everyone who took part, whether you pledged or not. It’s been … Continue reading

Posted in DreadBall - The Futuristic Sports Game | 37 Comments

DreadBall – touched by His noodly appendage

Well Ultimate is in, and John Doe’s mates are not far behind, thanks to all the pledgers on Kickstarter. Thanks guys 🙂   Don’t you just love tentacles? Anyway, apologies for being absent for a bit. I’ve been writing email … Continue reading

Posted in DreadBall - The Futuristic Sports Game | 23 Comments

DreadBall Design Notes – Stats in detail

So that you can see the detail and so that you have the info if you fancy proxying some models and running through a Rush or two, I thought I’d list the stats for the initial 4 teams.   Trontek … Continue reading

Posted in DreadBall - The Futuristic Sports Game | 96 Comments

DreadBall Design Notes – Leagues Again

This follows on from the comments in my last post on Leagues. Just another Peter, Thraug and Lionel all mentioned related issues, and I thought I’d pick out the problems here as well as answer them there, to put it … Continue reading

Posted in DreadBall - The Futuristic Sports Game, Game Design Theory | 22 Comments

DreadBall Design Notes – Leagues

The league system in DreadBall is mostly a traditional campaign system much as you will see in many other tabletop figure games (not that many of them have campaign systems, but… ). I decided to stick with traditional here as … Continue reading

Posted in DreadBall - The Futuristic Sports Game, Game Design Theory | 23 Comments

DreadBall – Core Rules

Very quick note to say that Mantic have made a nice big chunk of the DreadBall rulebook available for you to read 🙂 Enjoy!

Posted in Uncategorized | 31 Comments

Meeples & Miniatures Podcast

Morning all! I have, by now, lost track of which bits of DB background and lore I’ve told to which forums, but just in case he’s left any juicy new bits in I thought I’d point you at the newMeeples … Continue reading

Posted in DreadBall - The Futuristic Sports Game | 4 Comments

Wow! DreadBall Season 2 is GO!

What can I say? The Kickstarter is now over $200k and Season 2 is in! Thanks guys, it’s all down to the amazing support you’ve been giving it. Now all we need to do is evangelise it to enough new … Continue reading

Posted in DreadBall - The Futuristic Sports Game | 55 Comments

DreadBall Xtreme

Yesterday I was talking about Ultimate DreadBall and how this was the end of the first cycle. What I mean by that is that DreadBall, Season 2 and Ultimate DreadBall all focus on the official game, run by the DreadBall … Continue reading

Posted in DreadBall - The Futuristic Sports Game, Game Design Theory | 50 Comments