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Author Archives: Quirkworthy
DreadBall Design Notes – Dice
So now you know what stats and roles do and how armour fits in. Now we get to the meat of the game: the core dice mechanic. At the heart of the way actions are resolved is a single mechanic … Continue reading
DreadBall Sites and News
Just thought I’d mention a few things in case you’d not noticed. DreadBall.com is now up with some more cool background bits. Think of it as Sports Illustrated for DB 🙂 The Kickstarter has added a load of cool variant … Continue reading
DreadBall Design Notes – Armour
Well I was going to talk about dice tonight, but I think I’ll do that tomorrow because I just remembered that I’d not really mentioned armour. I want to quickly describe this now as it works the same way … Continue reading
DreadBall Design Notes – Stats & Player Roles
Damn my intricate design! I’ve come back to add this to the start so please excuse the dishevelled look. Explaining one thing without mentioning another is really fiddly because things are all rather interlinked. Or perhaps I’ve just been sitting … Continue reading
DreadBall Design Notes – A Glossary of Terms
What I’d like to do here is talk a bit about the game mechanics, how they work and why they work as they do. Rather than go on about everything all at once I’ll break this down into more manageable … Continue reading
Posted in Uncategorized
9 Comments
DreadBall Info
Just so you know, I’m going to try and keep up with the questions and such as people ask them. I’m not at my desk all the time, but I’ll be sifting through posts a few times a day … Continue reading
Back Again
A combination of wandering about Europe for a week and getting loads of gaming work done has kept me from posting for a bit, but I’ve cleared my desk now and will be rather more active over the coming days. … Continue reading
Posted in Random Thoughts
12 Comments
Living FAQ: KOW Advanced Rules
Over on the Pandora FAQ lb asked if I was going to do a FAQ for the Siege rules that are part of the  Advanced Rules section I did for Kings of War. Actually, no, I wasn’t going to. The … Continue reading
Posted in Kings of War
13 Comments
Even Slower Boat Than Usual
Those of you who subscribe to the Foundry newsletter will know that things are changing there, with all sorts of things being reorganised. I mention this because they are the publishers of my long awaited (by me) fantasy tabletop rules: … Continue reading
Posted in God of Battles
20 Comments