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Category Archives: Board Gaming
Space Hulk, Eh?
After the success of DreadFleet, I heard various “never again” rumours from GW. Then we had the Blood Bowl new edition rumours that came to nothing. To me, that sounded like a far better idea than Dreadfleet ever was (even though … Continue reading
Posted in Board Gaming, Random Thoughts
68 Comments
One Old, One New
Played a couple of board games yesterday. Nanuuk is an German game that I’ve had since it came out in 1998. I don’t think you can get it any more, which is a shame as it’s a fun little game. It’s a … Continue reading
Posted in Board Gaming
3 Comments
Updating Dungeon Sagas
In case you missed this in the comments: I will be putting up some rules updates for Dungeon Sagas here as the project rolls along. Unfortunately I can’t give you a fixed timetable for specific bits yet, so you’ll just have … Continue reading
Posted in Board Gaming, Dungeon Sagas
12 Comments
Mars Attacks Miniatures – Part 1
As I said the other day, I’d try to snaffle a bag or two of MA figures while I was down at Mantic HQ. Mission accomplished! I’ve not had a chance to scrape away at them yet, so this is … Continue reading
Posted in Board Gaming, Mars Attacks!, Painting & Modelling
27 Comments
There’s Your Dragon
The latest Dungeon Sagas update is the stretch goal for one last expansion, and this time it’s got a dragon! https://www.kickstarter.com/projects/1744629938/dungeon-saga-the-dwarf-kings-quest/posts/970579
Posted in Board Gaming, Dungeon Sagas, Kickstarter
16 Comments
Hero Experience In Dungeon Sagas
As I mentioned yesterday, the experience system is linked to the rest of the Downtime process. I’ll explain how in a moment, but first a handful of points that came up in the comments from yesterday’s post and which I should probably stress … Continue reading
Posted in Board Gaming, Dungeon Sagas, Game Design Theory, Kickstarter
29 Comments
Dungeon Sagas Development
Obviously, the end of the Kickstarter is just the beginning of the Saga. Though we’ve only got a few hours left I’ll still be posting up development notes over the next few weeks and I’ll be very happy to hear … Continue reading
Posted in Board Gaming, Dungeon Sagas, Game Design Theory
33 Comments
Dungeon Saga Downtime
Gratuitous picture of big red guy 🙂 In the Advanced rules for Dungeon Sagas it would be nice for Heroes to have a life outside the dungeon, however abstracted that may be. As DS is not an RPG I’m not … Continue reading
Posted in Board Gaming, Dungeon Sagas, Kickstarter
105 Comments
Random Dungeon Sagas
As you may have seen on the (huge) Kickstarter update 40, random dungeons are in, and they look like being a lot of fun. The random element can really capture the whole exploring the unknown feeling, with the potential for nasty surprises … Continue reading
Posted in Board Gaming, Dungeon Sagas, Game Design Theory, Kickstarter
39 Comments
The Many Modes Of Play
With the $300K stretch goal smashed on the Kickstarter, we’ve now added not one, but two AI decks to the game. Adding this to the already flexible design means that there are now more different ways of playing than I … Continue reading
Posted in Board Gaming, Dungeon Sagas, Kickstarter
35 Comments