Category Archives: Board Gaming

Space Hulk, Eh?

After the success of DreadFleet, I heard various “never again” rumours from GW. Then we had the Blood Bowl new edition rumours that came to nothing. To me, that sounded like a far better idea than Dreadfleet ever was (even though … Continue reading

Posted in Board Gaming, Random Thoughts | 68 Comments

One Old, One New

Played a couple of board games yesterday. Nanuuk is an German game that I’ve had since it came out in 1998. I don’t think you can get it any more, which is a shame as it’s a fun little game. It’s a … Continue reading

Posted in Board Gaming | 3 Comments

Updating Dungeon Sagas

In case you missed this in the comments: I will be putting up some rules updates for Dungeon Sagas here as the project rolls along. Unfortunately I can’t give you a fixed timetable for specific bits yet, so you’ll just have … Continue reading

Posted in Board Gaming, Dungeon Sagas | 12 Comments

Mars Attacks Miniatures – Part 1

As I said the other day, I’d try to snaffle a bag or two of MA figures while I was down at Mantic HQ. Mission accomplished! I’ve not had a chance to scrape away at them yet, so this is … Continue reading

Posted in Board Gaming, Mars Attacks!, Painting & Modelling | 27 Comments

There’s Your Dragon

The latest Dungeon Sagas update is the stretch goal for one last expansion, and this time it’s got a dragon! https://www.kickstarter.com/projects/1744629938/dungeon-saga-the-dwarf-kings-quest/posts/970579

Posted in Board Gaming, Dungeon Sagas, Kickstarter | 16 Comments

Hero Experience In Dungeon Sagas

As I mentioned yesterday, the experience system is linked to the rest of the Downtime process. I’ll explain how in a moment, but first a handful of points that came up in the comments from yesterday’s post and which I should probably stress … Continue reading

Posted in Board Gaming, Dungeon Sagas, Game Design Theory, Kickstarter | 29 Comments

Dungeon Sagas Development

Obviously, the end of the Kickstarter is just the beginning of the Saga. Though we’ve only got a few hours left I’ll still be posting up development notes over the next few weeks and I’ll be very happy to hear … Continue reading

Posted in Board Gaming, Dungeon Sagas, Game Design Theory | 33 Comments

Dungeon Saga Downtime

Gratuitous picture of big red guy 🙂 In the Advanced rules for Dungeon Sagas it would be nice for Heroes to have a life outside the dungeon, however abstracted that may be. As DS is not an RPG I’m not … Continue reading

Posted in Board Gaming, Dungeon Sagas, Kickstarter | 105 Comments

Random Dungeon Sagas

As you may have seen on the (huge) Kickstarter update 40, random dungeons are in, and they look like being a lot of fun. The random element can really capture the whole exploring the unknown feeling, with the potential for nasty surprises … Continue reading

Posted in Board Gaming, Dungeon Sagas, Game Design Theory, Kickstarter | 39 Comments

The Many Modes Of Play

With the $300K stretch goal smashed on the Kickstarter, we’ve now added not one, but two AI decks to the game. Adding this to the already flexible design means that there are now more different ways of playing than I … Continue reading

Posted in Board Gaming, Dungeon Sagas, Kickstarter | 35 Comments