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Author Archives: Quirkworthy
Game Design Theory: Benchmarks for Other Skirmish Games?
Having proposed the Collateral nightclub shootout as a benchmark for modern skirmishes, I’ve started to think about what might be an equivalent for ancient/medieval/fantasy games. I’ve got a few ideas kicking about, but before I prejudice your thinking too much, … Continue reading
Game Design Theory: A New Benchmark For Modern Skirmish Games
Thanks for all the film suggestions folks. As you might expect, I’ve already got a number of them, though that doesn’t mean I’ve watched them recently. Even those I’ve seen are well worth re-watching. One comment that I thought was … Continue reading
Research is Weird: SF Worlds
This post is really to make you think about the way AI may work (or not), and to give you something to consider when you’re working on the imagined future of your game. However, I have to get there by way of the internet’s omnipresent … Continue reading
A Bit Of Help From Movie Buffs Please
Those of you who have been wandering through these virtual pages for a few years now, may remember a game I mentioned back at the end of 2012: Eternal Battle. Still in the works, and now even more grand and complex … Continue reading
How Scales Used To Be
I was rummaging through some old scribblings this morning when I came across the following. Written to a friend as part of a discussion on how figure gaming has changed since I was a lad, it is a tongue-in-cheek view from a grizzled old grognard that … Continue reading
Posted in Random Thoughts
20 Comments
Oh Balls!
The Farce is strong in this one. As is the innuendo. I’ve been trying to resist mentioning it, but I can’t. It’s just too silly. I’ve mentioned Macrocosm Miniatures a few times, and shown off some of their retro-SF style … Continue reading
Game Design Competition Is On!
Had a long chat with Chris today about what to do with the 30th Anniversary of the Battle of the Halji next year. We’ve decided to run a game design competition, and will announce the rules later this week. Just … Continue reading
Posted in Battle of the Halji, Competition, Random Thoughts
Tagged Battle of the Halji, Competition
2 Comments
A Bit More Lost Patrol
So now we have some more photos of the new version, courtesy of GW’s pre-order page. What I find interesting is that they’ve reused the original tile artwork. Pleased though. I’ve always been really fond of Nuala’s art, which conveyed exactly what I wanted … Continue reading
Or Do We Make It A Competition?
One of the comments on yesterday’s post was that we could have a game design competition around any 30th anniversary edition of Halji. Thanks to edenchanges for that suggestion. I’ve been looking at competitions to enter myself, as a sort of … Continue reading
Battle of the Halji 30th Anniversary Edition
It’s funny how things happen. The first game I ever had published was the slightly strange Battle of the Halji. This was designed in cahoots with friend of mine called Chris Hunt, way back in 1987. Looking back, it was a bit slower than … Continue reading
Posted in Battle of the Halji, Board Gaming, Nostalgia, Random Thoughts
Tagged Battle of the Halji, Board Games, Nostalgia
18 Comments