-
Join 679 other subscribers
Recent Comments
AndrĂ© on Busy Weekend Odysseas on Busy Weekend Quirkworthy on Busy Weekend Odysseas on Busy Weekend Quirkworthy on Down in the Smoke Again I’m looking for…
Quirkworthy Archives
Post Categories
Author Archives: Quirkworthy
Win A Compressor
A local air compressor company is having a competition that you might have seen kicking about the net – they certainly seem to be doing a fair job of promoting it. If you haven’t, then why not head on over to … Continue reading
Posted in Random Thoughts
1 Comment
Some DKH Scenarios
Not by me, either, which is fun. I’ve not tried these yet, but I’m sure Mr Dixon would be happy to hear any feedback if you had a chance to play through them yourself. http://nfrdixon.blogspot.co.uk/2014/01/unholy-assassination-scenario-for-dwarf.html http://nfrdixon.blogspot.co.uk/2014/01/prison-break-dwarf-kings-hold-sc.html I’m sure there must … Continue reading
Posted in Dwarf King's Hold
1 Comment
Unboxing Darkhammer’s Monk With 1000 Hands
Here’s another one from the toy pile. This time it’s the Monk With A Thousand Hands, again from Darkhammer Miniatures. This model shares many similarities of packaging, detail of sculpting and quality of casting with the undead samurai. I won’t … Continue reading
Posted in Review
13 Comments
Unboxing Darkhammer’s Undead Samurai
Following on from yesterday, here’s a look at the first of my Darkhammer goodies. I’ve started with the same one they started with: the mounted Undead Samurai in the middle of the picture below. Oh, and before we get started, … Continue reading
Posted in Review
8 Comments
Darkhammer Miniatures
I thought I’d show you some of the new toys I got recently. Darkhammer Miniatures themselves are a relatively new Chinese (I think) company with only a small line so far – when I ordered these they were the entirety … Continue reading
Posted in Review
13 Comments
Game Design Theory: Playtest In Parts
In general there is a tendency to think of playtesting as simply playing the game lots of times. This is an important part of the process, but I think it’s only part of the story. Playtesting is a complicated subject … Continue reading
Posted in Game Design Theory
3 Comments
Deadzone Unboxing
I’m sure there are several of these online already. This one has me rambling on about stuff too đŸ˜‰
Posted in Deadzone
12 Comments
First Saturday Of The Month…
…and so we’re off to Foundry again tomorrow to play God of Battles. As ever, if you’re local and fancy a game then feel free to pop along. I’ve been challenged to a 48 point battle, so I’ll be doing … Continue reading
Posted in God of Battles
11 Comments
…And Hello 2014
So what’s coming up? Or, more accurately, what’s in the plan today? I say that as things changed last year between plan and execution and there’s no guarantee for 2014 either. Gaming As Work The first and only really … Continue reading
Posted in Random Thoughts
16 Comments
Farewell 2013
Well the time has come again for the traditional retrospective. How did things go in my last year of gaming? Generally very well, I think đŸ™‚ Gaming As Work Mantic ran two Kickstarters of games I designed: Deadzone and … Continue reading
Posted in Random Thoughts
11 Comments