Author Archives: Quirkworthy

Mantic Open Day Seminar Video

For those of you that didn’t make the last Mantic Day here is a video of one of the seminars, filmed by some Spanish bloggers. There is a short intro in Spanish, then the body of the seminar is in … Continue reading

Posted in DreadBall - The Futuristic Sports Game, Dwarf King's Hold, Events, Kings of War, Project Pandora | Leave a comment

Bleh

I think I underestimated quite how unwell I was. So unwell, in fact, that I didn’t sit at my computer at all for 3 days, which is almost unheard of for me. Not dying, you understand, but not well enough … Continue reading

Posted in Random Thoughts | 7 Comments

Change of Season

And here come the colds 😦 Feeling particularly grotty today, which is frustrating as I’m having a bit of  a creative phase and am filling notebook after notebook with ideas for new games and bits of games. There’s lots going … Continue reading

Posted in Random Thoughts | 13 Comments

Perils of an Active Brain

Well like I said, I was trying to clear the backlog of comments I needed to reply to. Unfortunately, I got waylaid by an idea for a new board game and spent most of my weekend tinkering with that instead. … Continue reading

Posted in Random Thoughts | 8 Comments

Help Me Out Here

One of the funny things about designing games is that the more I get to work on cool projects like DreadBall, the less I get to play all the many games I have piled up in my study. Perhaps I … Continue reading

Posted in Random Thoughts | 117 Comments

…and Relax

  And so the craziness that is Kickstarter for DreadBall comes to an end. And what an end! $728,985 from 2,539 backers. I just wanted to say thanks to everyone who took part, whether you pledged or not. It’s been … Continue reading

Posted in DreadBall - The Futuristic Sports Game | 37 Comments

DreadBall – touched by His noodly appendage

Well Ultimate is in, and John Doe’s mates are not far behind, thanks to all the pledgers on Kickstarter. Thanks guys 🙂   Don’t you just love tentacles? Anyway, apologies for being absent for a bit. I’ve been writing email … Continue reading

Posted in DreadBall - The Futuristic Sports Game | 23 Comments

DreadBall Design Notes – Stats in detail

So that you can see the detail and so that you have the info if you fancy proxying some models and running through a Rush or two, I thought I’d list the stats for the initial 4 teams.   Trontek … Continue reading

Posted in DreadBall - The Futuristic Sports Game | 96 Comments

DreadBall Design Notes – Leagues Again

This follows on from the comments in my last post on Leagues. Just another Peter, Thraug and Lionel all mentioned related issues, and I thought I’d pick out the problems here as well as answer them there, to put it … Continue reading

Posted in DreadBall - The Futuristic Sports Game, Game Design Theory | 22 Comments

DreadBall Design Notes – Leagues

The league system in DreadBall is mostly a traditional campaign system much as you will see in many other tabletop figure games (not that many of them have campaign systems, but… ). I decided to stick with traditional here as … Continue reading

Posted in DreadBall - The Futuristic Sports Game, Game Design Theory | 23 Comments