Stats for a couple of Heroes. I’ll put up a scenario for them tomorrow. However, before we get to their stats, you need the proper rules for Heroics.
Heroics
Heroes do heroic things, but even heroes have limits. To keep our Heroes suitably dramatic (but not overpowered), each one has a number of points to spend on Heroics. Each point of Heroics can be spent on a number of different options that varies depending on the individual hero. Use the Heroics counters to keep track of the amount left to each Hero. This limit is for a single battle, and will be renewed at the start of the next game.
Heroics are used in three ways:
1) To avoid damage. Whenever a hero is “killed” by an attack from any source, they automatically spend a point of Heroics to ignore the damage completely. This happens immediately. If the hero has no points left to spend then they are killed. If you can think of any suitably heroic last words that would help them rest easy.
2) To get more done in their Turn. In addition to taking a Turn in the same way as a Soldier, a Hero can spend up to one point of Heroics to either:
- Move one extra square.
- Shoot an enemy model.
- Fight an enemy model that is in the same square.
This is in addition to any movement, shooting or fighting already done by the Hero in their Turn. This may be used at either the start of their Turn or at the end, but not in the middle.
3) Use a Heroic ability. If the Hero has an Heroic ability then they may trigger it at the cost of a point of Heroics. See the list of Heroic abilities for individual effects. When this point is spent depends on the ability. Each time a model uses one of these abilities it costs that model a point of Heroics.
Protect And Serve

First up, Eva. Greenville’s 5-0 in person.
Her stats are:
- Shoot: 3+
- Fight: 4+
- Survive: 5+
- Range: 3
- Heroics: 4
- Notes: Authority
Heroic Ability: Authority
The model is in control!
A model with this ability may take the first Turn in a Round for their side, regardless of which side would normally start. This model must be the first to act in this first Turn. Other than that, the Turn is completed as normal.
If both players want to use this ability then the model belonging to the side that would normally go first in a Round gets the first Turn. Both models would pay a point of Heroics in this situation.
Teenage Angst
Then we have Eva’s favourite perp, the wayward teenager Troy. Yeah, whatever.
- Shoot: 4+
- Fight: 6+
- Survive: 5+
- Range: 6
- Heroics: 3
- Notes: Too Many Late Nights
Heroic Ability: Too Many Late Nights
The model has spent thousands of hours playing online games as a deadly assassin, and understands the cunning involved in the perfect hit.
A model with this ability gets a free move of one square if it fails to kills its target with a shooting attack. The “duck back” move must be taken immediately or it will be lost.















