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Monthly Archives: October 2011
The Plastic Soldier Company
I was rummaging through my photos from Derby and realised that I had a couple of rather nice shots I hadn’t shared yet. They’re the Plastic Soldier Company stand, showing some of their rapidly growing range of 15mm and 1/72nd … Continue reading
Posted in WWII
12 Comments
Review: Epic Tau Recon Pack
While I was getting the Tau Skyrays I thought I’d pick up some of the Tau light recon vehicles too as they look really cool. Unlike the Skyrays, each vehicle comes as a single piece, which is a pretty good … Continue reading
Posted in Review
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Review: Epic Tau Skyray – First Look
One of the armies I always wanted to do, but never got round to, was the Tau. I made a start at one stage, assembling Fire Warriors with their zillion tiny pieces. Anyway, to cut a long story short I … Continue reading
Posted in Review
27 Comments
Review: The Wooden World
The Wooden World by N A M Rodger is a book on the subject of the British navy of the 18th century, specifically during the Seven Years War. To be honest, it is not a subject I would have normally … Continue reading
Posted in Review
2 Comments
It’s Quiet, Too Quiet…
Well you may be forgiven for thinking that I’d fallen asleep at the wheel there, but I’m still here. Been very busy working on some projects that I sadly can’t tell you about yet, other than to say that it’s … Continue reading
Posted in Random Thoughts
8 Comments
Avert Your Gaze
No, the title doesn’t refer to the Medusa, but I am talking about the forthcoming Tribes of Legend from Foundry. Apparently Foundry has been trying to upload some pictures of the pages so you can all have a look inside, … Continue reading
Posted in Tribes of Legend
6 Comments
Dwarf King’s Hold 3 – Points System
One of the reasons I’ve been thinking about points systems of late is that I’m including one in the next addition to the Dwarf King’s Hold series of games. This third set (cunningly codenamed DKH3) is in development at the … Continue reading
Posted in Dwarf King's Hold
25 Comments
Design Theory: An Alternative To Points
As with my previous article on points systems, I’m talking here about the mechanisms used to produce balanced and “fair” tabletop miniature games. Those used in board games are slightly different. The more I thought about possible alternatives, the more … Continue reading
Posted in Game Design Theory
41 Comments
Design Theory: Why Points Systems Will Always Be Broken
There he goes again with the contentious statements. Well, not so much, as you’ll see. Here I am talking about design theory, and that differs a little from practice. The points systems I’m talking about here are those used in … Continue reading
Posted in Game Design Theory
62 Comments
Amazons on Amazon
One thing I’ve mentioned a few times, is how long it can take between me finishing a project and it seeing the light of day. So, it’s good to be able to finally talk a little about Tribes of Legend, … Continue reading
Posted in Uncategorized
33 Comments