What Should I Call This?

Well here I am again. It seems like ages since I posted, mainly because it has been. Sorry about that. There are all sorts of reasons for my absence, but none of them are intrinsically interesting enough to bother you chaps (and chapesses) with. So I won’t.

Rather than muddle half a dozen subjects together in one post, I’ll syphon them off into separate missives, starting with one about the Dungeon Saga playtest day we had on Saturday. I’ll write that once I’ve posted this.

Even though I’ve not been here to blither about it, I have been thinking many gaming thoughts during my time away, and beavering away on several projects too. There are some exciting things on the horizon. So, with a little luck I should be able to use this backlog of intriguing notions to post a bit more frequently than not at all – I like to set my sights high 🙂

So, this is really just to say that I’m back. Jolly nice it is too.

Posted in Random Thoughts | 18 Comments

Covert Ops

Aplogies for not dealing with your comments for the last few days. I’m not currently at my desk and am writing this without any reference books to check rules queries and such. I’m also not sure if I will have a reliable net connection to post more than this brief missive, so this pause may continue for a few days yet. Or may not. Like I said, not sure about that.

This is not a permanent change though, and what passes for normal service will be resumed as soon as possible 🙂

Posted in Random Thoughts | 17 Comments

Review: Spectre Miniatures – First Look

This morning I got a handful of figures from Spectre Miniatures‘ Kickstarter.

spectre_package

These are a range of ultra-modern 28mm figures that cover both western forces, PMCs (Private Military Contractors – mercenaries), and indigenous African troops, militias and rebels. I chose to pick up just western forces and PMCs as they are useful in a wider context than Africa, and in any case I wasn’t sure what I was going to do with them. I just thought they looked interesting 🙂

The models come packaged in boxes, each containing one of the sets they are sold in.

spectre_boxes

Inside the boxes the miniatures are neatly packaged in a layer of what looks like hamster bedding. It’s a bit messy and goes everywhere, but it seems to have done the job of keeping the models safe and intact. It might even have some reusability as scale straw ;P

open_box

And here they are out of the bedding and ready to roll.

models

I’ll have a more detailed look at them when I’ve tried cleaning some up. For now, I’d just like to point out that most of them come as either a single piece, or in two parts (separate backpack on the SAS, one PMC shooter has separate arms). At first glance they look very nicely cast with few mould lines and so on to clean up. The models themselves have realistic scaled weapons, so they’re quite small. I like that. I also very much approve of the lack of infilling between arms and bodies – a common feature of gaming models to get them to cast in a smaller number of pieces, but often unsightly when viewed from above (in other words, the view you usually have of them in a game). These Spectre models have a gap where there should be a gap, as you can see here.

gap

So on first glance I’d have to say that they look very nice 🙂

Posted in Figures, Review | 3 Comments

Fighty Comes In Several Heights

In the comments of a recent post, Danny was asking about the tweaks for the Dungeon Saga Dwarf and Barbarian. The simplest answer is posting a pic of the current working copies.

rsz_1dw_-_barbThose of you who played the Dungeon Saga rules from the Kickstarter will see that they have changed very little.

Posted in Dungeon Sagas | 21 Comments

November Is Safe

Those of you who read the Mantic blog will know that November has been declared safe, and that there is no longer a need for Containment Protocol until next year. In other words, no Deadzone for now.

As is the way with these things, nothing’s definite until it’s actually live, and the slot that Mantic were going to use for DZ is now going to be Kings of War instead, for a number of good reasons (explained in their blog). The DZ has not been forgotten though, merely postponed for a little while. We’re still quietly working on it in the background 🙂

However, for me it does mean one less Kickstarter to watch, and that’s a help. Speaking of Kickstarter, it seems to have been rather quiet of late. I’ve looked a few times recently and managed to refrain from backing anything. Mind you, I just checked and I’m currently waiting on the stuff from at least 9 different crowd funded projects (and if I hadn’t gone pure digital on others that number would be higher), so perhaps I should hold off for a while. I’m not complaining about this though. Things take the time they take, and I’m not short of other things to do. In fact, a couple of the things I’ve had delivered are sitting unused, just waiting the opportunity. Still, it’s a little sobering when you actually check the list…

Posted in Deadzone, Kickstarter | 17 Comments

A Little Dungeon Saga

Among other things, we had a few goes through some of the early scenarios for DS yesterday. It’s important to get the first few scenarios right before you run off and do the rest because they are the ones with the fewest bells and whistles. Consequently they rely entirely on the core mechanics to work. And, also, if they are rubbish then people won’t ever get to the later ones…

DS test

Those of you who’ve played the Alpha rules from the Kickstarter will recognise the set up. It’s largely the same. What has changed are some of the details on the Heroes, which obviously changes the balance of the piece as a whole. The two fighty Heroes (Dwarf and Barbarian) are least changed because they were already quite close to the archetypes they sprang from. A tweak here and there was all that was needed.

The Elf is also little changed, in some ways being the point around which the others have revolved. Someone has to be a reference point.

The Wizard is the most different, or should I say his magic is.

DS magic

Now I’m not going to trouble you with details of something that is still not entirely nailed down. I know, I know… it’s a tease. Though I think I left the picture big enough to read the cards…

Anyway, Ronnie was talking about putting out some of these rules to KS backers as a pdf at some point, so you could have another go yourselves and try to pick holes in the thing before it got printed. It’s a great idea and we’ll get that sorted just as soon as we can find a gap in the schedules to get a few bits laid out 🙂

Posted in Dungeon Sagas | 44 Comments

MA Posters

In case any of you fancy decorating your ruined walls with some posters, these were shared by Marcel Popik on FaceBook. There are more on the FB group 🙂

MA postersI think the bits at the bottom are newspapers for you to litter the streets with. I think it’s a great idea and really helps to bring the place to life.

 

Posted in Mars Attacks! | 7 Comments

Mars Attacks Compendium

This should now be available digitally to backers. I didn’t back it myself, but that’s what I’m told. I expect that today’s Mantic newsletter(s) will explain the details if you’re not sure how to get hold of it.

A couple of questions have already been posted to the MA FAQ, and this is the best place for them. I’ll answer them when I’ve got a copy of the rules (and cards) myself 😛

Posted in Mars Attacks! | 4 Comments

Martians In Deadzone – Rules

Back from the meeting, and things are pretty much as I suggested earlier. I’m not sure when the printed rules will arrive, so in the meantime here are my original docs for the rules that are needed to go with the Martian and Human DZ cards.

Rules text DZ Martians v01

Rules text DZ MA Humans v02

You will still need the card deck to play with them. Most people won’t have these yet as they’re waiting for the printed versions of the rules to come in so they can all be shipped out together 🙂

Posted in Deadzone, Mars Attacks! | 53 Comments

Martians In Deadzone

From some of the comments I’ve got, it seems that people have got a bit confused about the Martian (and Human) decks of cards for Deadzone. These cards are for Deadzone only, and are written as if Mars Attacks (the game) does not exist. You are not expected to use anything from Mars Attacks except the models. So, when it refers to an ability on a card, it is the Deadzone version of that ability it refers to. As I said, the cards are for Deadzone.

Several of the ability names are the same in both games. This is to remind you of the general effect of a rule at a glance if you already know it, and is a perfectly good name if you don’t. However, because the game rules are different, the detail of how they achieve this similar effect is sometimes different.

A few people have got the cards early, and not the accompanying text. They seem to have jumped to the slightly odd conclusion that the cards refer to the Mars Attacks versions of the abilities and discovered that they don’t work properly in a different game (not terribly surprising when you think about it). The MA rules refer to things that are not used in DZ like heroics and critters.

Rather than thinking that there might be some clarifying rules missing, folk have assumed that it was all a horrible blunder. A classic piece of internet panic. The truth is that the cards, and their accompanying rules, were written back in May and have just been waiting for the world of production to catch up. Alles in ordnung, as they say.

Where/when will these rules be published? I’ve no idea. Not long would be my guess. Probably when the main batch of the cards go out when the last of that wave of items comes into the warehouse. Those decks that have already been sent out are very few in number and are something of an oddity to do with the distribution process (apparently they were sent to people who ordered a very limited and unusual selection of items – the bulk of the orders aren’t out yet).

Either way, there is no need to worry. The rules are written for DZ and don’t rely on using other games to make them work. DZ and MA are two separate and different games. You can play either separately. As this deck is for DZ it has DZ rules and needs nothing from MA (other than models).

I’ll be seeing the folks at Mantic today and will ask about the details. Stay tuned for an update when I get back.

Posted in Deadzone, Mars Attacks! | 11 Comments